Thyme - graphical thyme creating interface

Suggest changes and improvements to Algodoo.

Thyme - graphical thyme creating interface

Postby AlgoChris » Mon Mar 22, 2010 7:49 pm

I propose a 'graphical thyme creating interface' for N00Bs (like me) to be able to make scriptsed scenes more easy to make...

Any1 like?
Last edited by tatt61880 on Sat Oct 30, 2010 4:40 pm, edited 1 time in total.
Reason: I've changed the title because "Thyme" is not so proper titlek for this suggestion.
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Re: Thyme

Postby Sonic » Mon Mar 22, 2010 7:50 pm

I don't support. What we have is good enough.
I do stuff and break things. You know how it is.
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Re: Thyme

Postby Chronos » Mon Mar 22, 2010 9:12 pm

AlgoChris wrote:Any1 like?


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Re: Thyme

Postby izacque » Mon Mar 22, 2010 11:04 pm

I believe all that can be said has been said.
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Re: Thyme

Postby Rideg » Mon Mar 22, 2010 11:25 pm

If you want to learn thyme ask questions in the forums. don't be to lazy and ask the program to change in your favor... :problem:
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make sure to check out my work.
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Re: Thyme

Postby Dakta » Tue Mar 23, 2010 7:40 am

To write code, you will have to write code. Otherwise you end up like DreamWeaver (shivers), or worse.

(DreamWeaver creates amazingly messy HTML and CSS, FYI)


A big, fat NO.

NO.
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Re: Thyme

Postby Mystery » Tue Mar 23, 2010 8:56 am

Actually Emil Already has this planned.
So all of your are directly objecting to Emil, which on this forum is Illegal :twisted:
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Re: Thyme

Postby Chronos » Tue Mar 23, 2010 11:44 am

He just asked if anyone liked it, and I said no.
TheWinkits wrote:They both looks of cuking amazing
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Re: Thyme

Postby Mystery » Tue Mar 23, 2010 12:12 pm

I love to do this to you.
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Re: Thyme

Postby Chronos » Tue Mar 23, 2010 12:20 pm

Doesn't matter. I still don't like it. Sure, it will make it easier, but I don't want it this easy.
TheWinkits wrote:They both looks of cuking amazing
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Re: Thyme

Postby tatt61880 » Tue Mar 23, 2010 7:53 pm

emilk wrote at Phun forum (Response to some suggestions):
* Triggers: Will be added some time in the future. I'd like to create a visual programming language for this, since most people aren't that keen on learning a scripting language to do stuff. Exactly how this will be done is yet to be decided.


ROADMAP for Algodoo :
Visual programming components
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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