1.7 beta bugs/feedback!

If you have problems installing or running Algodoo, have found a bug or need in-game help - this is it!

Re: 1.7 beta bugs/feedback!

Postby Sonic » Sun Mar 21, 2010 10:57 pm

tatt61880 wrote:I've updated Japanese(8bit) a bit. algodoo_Japanese_v1_6_6_20100322.phi
Please use this.
Sorry for updating so frequently.

It's all good. Updating frequently is the sign of a dedicated person. 8-)
Besides, I don't understand a word of Japanese anyway! :lol: (I wish I did though... :problem: )
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Re: 1.7 beta bugs/feedback!

Postby Sonic » Mon Mar 22, 2010 6:46 pm

Bugs for 1.6.6

There seems to be a problem with the save on exit thing. Sometimes the camera won't be in the same position, it'll be a completely blank scene, all the objects may be highlighted, and the killplanes will be a lot closer, or they might be there when there were none before.
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Re: 1.7 beta bugs/feedback!

Postby RA2lover » Mon Mar 22, 2010 6:55 pm

when anti-aliasing is off, colors do change according to the zoom level.

i think it was a way to fix the mystery's circle rendering issue(i also use the same onboard video adapter(Intel(R) G33/G31 Express Chipset Family) as him), but now it does affect all geometries.
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Re: 1.7 beta bugs/feedback!

Postby Mr. crash » Wed Mar 24, 2010 9:13 pm

RA2lover wrote:when anti-aliasing is off, colors do change according to the zoom level.

That's very annoying :problem: , noticed that too.
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Re: 1.7 beta bugs/feedback!

Postby ShnitzelKiller » Thu Mar 25, 2010 4:35 am

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Use this shape as a chain. 'Nuff said.

viewtopic.php?f=11&t=1852
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Re: 1.7 beta bugs/feedback!

Postby Rrobba » Thu Mar 25, 2010 8:23 pm

So far, I haven't encountered any real bugs, but I'll inform you if I do.
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Re: 1.7 beta bugs/feedback!

Postby Versieon » Fri Mar 26, 2010 3:40 am

The bug where incompresible fluids is turned off when you spawn water is still there, that shouldn't be hard to fix.
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Re: 1.7 beta bugs/feedback!

Postby Kilinich » Fri Mar 26, 2010 12:02 pm

Kilinich wrote:1.6.6
"Draw borders" button present in any object "Appearance" window (who need it for hinges, fixes, springs... ?).
Same with "opaqueBorder" property in script menu - shouldn't be in hinges, springs, etc. menus.


Emil, I can understand you deal with engine bugs later, but why ignoring this (and many others like editable captions)? :shock:
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Re: 1.7 beta bugs/feedback!

Postby emilk » Fri Mar 26, 2010 1:02 pm

Versieon wrote:The bug where incompresible fluids is turned off when you spawn water is still there, that shouldn't be hard to fix.


Scene.AddWater( { vecs := ...; version := 1; } ) without the 'version', or with version=0, you get old style water, for backwards compatibility reasons.
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Re: 1.7 beta bugs/feedback!

Postby Kilinich » Fri Mar 26, 2010 1:57 pm

- Doctor, why everyone ignoring me?
- ...next please

:D
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Re: 1.7 beta bugs/feedback!

Postby tatt61880 » Fri Mar 26, 2010 2:25 pm

Kilinich wrote:1.6.6
Cut tool works improperly if you make X figure cut:
Image


I found that sometimes cut tool works well even if you make X figure cut.
Image
The length of unclosed part may have something to do with this behavior.

--------

emilk wrote:* Fixed a problem with some fonts/encodings not being able to show "²" (these now show "^2" instead)

"^2" is not good for young students, isn't it?
Is it difficult to use extra picture?
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To translators: English.cfg changelog will be useful (even for me).
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Re: Hinge picture

Postby tatt61880 » Sat Mar 27, 2010 2:38 am

Thank you for v1.7.1, emilk. =)

Next issue still exists.
Kilinich wrote:I'm always think hinge symbol is a bearing (since it rotates at half speed), but with new 1.6.3 graphics ball in bearing are transparent and it's quite confused :crazy:
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Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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Re: 1.7 beta bugs/feedback!

Postby tatt61880 » Sat Mar 27, 2010 5:15 am

emilk wrote:Toolbar switches between horizontal and vertical based on what it snaps to.

What condition is needed for switching?
I cannot deal with the behavior.


I suggest,
dragging cursor onto left/right end of window -> switches the toolbar into vertical one.
and
dragging cursor onto top/bottom end of window -> switches the toolbar into horizontal one.

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To translators: English.cfg changelog will be useful (even for me).
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Re: 1.7 beta bugs/feedback!

Postby Dakta » Sun Mar 28, 2010 4:49 am

I agree. This behavior is ridiculous.
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Re: 1.7 beta bugs/feedback!

Postby Chronos » Sun Mar 28, 2010 4:53 am

So ridiculous, I shall surely write a song!
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Re: 1.7 beta bugs/feedback!

Postby Dakta » Sun Mar 28, 2010 5:18 am

I have a really serious bug here.

I just got the new Algodoo a few minutes ago, and opened a scene with it. I made some changes, saved the scene, and closed Algodoo. I then went back to open the scene up and found that every one of my hinges, springs, and fixates was not where it should be.

Rating: rated 5
Filesize: 56.36 kB
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download


Someone help! Quickly!
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Re: 1.7 beta bugs/feedback!

Postby Frank » Tue Mar 30, 2010 4:27 am

Using 1.7.1 on Vista 32-bit
This one-button interface idea is REALLY annoying the hell out of me. If I want to move something, I use the left button. If I want to rotate it, I use the right button. And if I want to open the context menu, I'll right click on the background. It's not that hard.
When I hold the mouse button down for a few seconds and hardly move it, it means I'm trying to move an object very carefully across a very tiny distance. It doesn't mean I want to open a menu! That's just about the most distracting thing that could possibly happen when I'm trying to do something very carefully. If I don't move my mouse at all and I'm holding CTRL, it means I'm trying to make a clone of the selected objects on top of the originals.
The program also seems to get confused sometimes as to whether I'm trying to move an object or the screen. I feel like the changes in the user interface, while cool and a step forward in most respects, have dumbed down the building process. It might be a little bit simpler to use for beginners, but the changes have screwed up a lot of the techniques I use to build complicated things efficiently.
What happened to the "select by encircling" checkbox, anyway?
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Re: 1.7 beta bugs/feedback!

Postby RicH » Tue Mar 30, 2010 4:47 am

Frank wrote:If I don't move my mouse at all and I'm holding CTRL, it means I'm trying to make a clone of the elected objects on top of the originals.

What else is that supposed to mean?
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Re: 1.7 beta bugs/feedback!

Postby Frank » Tue Mar 30, 2010 5:04 am

Weird. I could swear it opened up a menu, but I can't make it do that again. Maybe that's from an older 1.6.X version.

Also, your sig is way too long.
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Re: 1.7 beta bugs/feedback!

Postby tatt61880 » Tue Mar 30, 2010 8:47 am

I've revised Japanese translation.
Japanese_v1_7_1.phi
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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Re: 1.7 beta bugs/feedback!

Postby Dakta » Tue Mar 30, 2010 7:50 pm

Well, Frank, the click-hold context menu used to be a lot shorter, which was even more annoying.

And what are you talking about "one button interface"? I still have all my buttons working. Did you make sure to enable Advanced mode in the options menu?
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Re: 1.7 beta bugs/feedback!

Postby Chronos » Tue Mar 30, 2010 11:30 pm

He's talking about how you can do everything with the left-mouse button, and I agree that it's annoying. There should be a 'Tablet Mode', so that's only activated if you want it.
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Re: 1.7 beta bugs/feedback!

Postby Frank » Thu Apr 01, 2010 6:21 am

That's exactly what I'm talking about, but there already IS a tablet mode!

Now, I have a question. In previous versions, there was a checkbox that said "select by encircling". It isn't there anymore. I've double-checked the tutorials, but I can't find any way to draw a polygon on top of existing objects. I've got a complicated project ready for prettifying, and I can't get the look right without drawing my visible parts over the functional body. Is there a button I'm not seeing? Is there a variable somewhere I can change through the console or in the config file?
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Re: 1.7 beta bugs/feedback!

Postby pixartist » Thu Apr 01, 2010 11:27 am

  • On windows 7 32 bit my registration of algodoo seems not to be saved (getting weird messages about running out of polygons / shapes)
  • undo redo can still remove variables / thyme from textfields
  • local custom variables on object are still not loaded/displayed after loading and are lost when resaving the scene
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Re: 1.7 beta bugs/feedback!

Postby Sonic » Thu Apr 01, 2010 4:44 pm

Frank wrote:That's exactly what I'm talking about, but there already IS a tablet mode!

Now, I have a question. In previous versions, there was a checkbox that said "select by encircling". It isn't there anymore. I've double-checked the tutorials, but I can't find any way to draw a polygon on top of existing objects. I've got a complicated project ready for prettifying, and I can't get the look right without drawing my visible parts over the functional body. Is there a button I'm not seeing? Is there a variable somewhere I can change through the console or in the config file?

Right click on the sketch tool.
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