Gravitational Constant

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Gravitational Constant

Postby xplane80 » Sun Mar 07, 2010 8:35 pm

I suggest that each object should have it's attraction set to 6.67428e-11Nm^2/kg^2 by default a not just 0.
This should make physics ever so slightly more accurate.
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Re: Gravitational Constant

Postby Frank » Sun Mar 07, 2010 9:06 pm

That's a lot of processing power for a ridiculously small change. Yeah you can turn it off, but I think it would be a great big pain in the butt. I'd be turning it off way more than I would be leaving it on.
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Re: Gravitational Constant

Postby xplane80 » Sun Mar 07, 2010 9:12 pm

Ok if not default, what about as an option then?
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Re: Gravitational Constant

Postby Nxdt » Sun Mar 07, 2010 11:07 pm

You can easily just do Ctrl-A and set every objects attraction to the value you want.
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Re: Gravitational Constant

Postby link0007 » Sun Mar 07, 2010 11:16 pm

you don't really notice that until you get really big masses..
Indeed worthless waste of cpu power ;)

I'd rather see better friction models, and better collision detection. that's the biggest problem atm I think.
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Re: Gravitational Constant

Postby xplane80 » Mon Mar 08, 2010 6:04 pm

link0007 wrote:you don't really notice that until you get really big masses..
Indeed worthless waste of cpu power ;)

I'd rather see better friction models, and better collision detection. that's the biggest problem atm I think.


Ok what about if this is default when the mass is greater than 100000kg.
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Re: Gravitational Constant

Postby Paradigm 29 » Mon Mar 08, 2010 6:35 pm

xplane80 wrote:
link0007 wrote:you don't really notice that until you get really big masses..
Indeed worthless waste of cpu power ;)

I'd rather see better friction models, and better collision detection. that's the biggest problem atm I think.


Ok what about if this is default when the mass is greater than 100000kg.

Then you might as well put in the gravitational constant yourself.
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Re: Gravitational Constant

Postby xplane80 » Mon Mar 08, 2010 7:57 pm

True. I was just a thought.
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