Lazer cutter should be abled to cut an object more than once
8 posts • Page 1 of 1
Lazer cutter should be abled to cut an object more than once
It's pretty irritating, that a reflected laser, passing through an object a second time, won't cut it this time. It will only cut the first time it passes through, no matter how often it's being reflected through the object

- pixartist
- Posts: 65
- Joined: Wed Sep 02, 2009 5:30 pm
Re: Lazer cutter should be abled to cut an object more than once
I agree it's annoying, but I'm fairly sure it's because if a laser could cut an object multiple times, then an object falling through a laser would generate an incredible amount of lag as each individual frame was sliced... try dropping an object through several flickering lasers. 
- Torn
- Posts: 32
- Joined: Tue Sep 01, 2009 8:06 am
Re: Lazer cutter should be abled to cut an object more than once
The laser cutter USED to be able to cut through an object more than once, but after I made a simple demonstration with laser cutting and reflection/refraction, it quickly got incredibly laggy.
-

Conundrumer - Posts: 344
- Joined: Mon Aug 31, 2009 5:55 pm
- Location: NYC
Re: Lazer cutter should be abled to cut an object more than once
Conundrumer wrote:The laser cutter USED to be able to cut through an object more than once, but after I made a simple demonstration with laser cutting and reflection/refraction, it quickly got incredibly laggy.
You still can, by stacking two lasers, but, it will quickly get incredibly laggy
Paradigm worked this out (I think)
- gradyfitz
- Posts: 174
- Joined: Tue Sep 01, 2009 8:33 am
- Location: Victoria, Australia
Re: Lazer cutter should be abled to cut an object more than once
does the fact that something CAN get laggy when being abused justify removing said feature ?

- pixartist
- Posts: 65
- Joined: Wed Sep 02, 2009 5:30 pm
Re: Lazer cutter should be abled to cut an object more than once
pixartist wrote:does the fact that something CAN get laggy when being abused justify removing said feature ?
Try what I said, it works, you'll see how laggy it gets quickly (it may turn 1 object into one thousand, and, if you used a few hundred objects, that would be more than phun can handle (in my experience, phun doesn't like using more than 1.8GB of RAM, which is worth about 64k geometries)). I think it's quite logical to replace a feature (which I don't think ever actually existed, I think this was just Paradigm's work around, but, I may have remembered wrongly
It can be fun to put negative materialVelocity on an object, then place a box on it, and run it through two cutter lasers stacked on top of each other, but, it's not really practical
- gradyfitz
- Posts: 174
- Joined: Tue Sep 01, 2009 8:33 am
- Location: Victoria, Australia
Re: Lazer cutter should be abled to cut an object more than once
maybe algoryx can find a work-around? this seems like it would be useful
TheWinkits wrote:They both looks of cuking amazing
-

Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
8 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 6 guests




