Shift+Mouse Wheel=Scale

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Shift+Mouse Wheel=Scale

Postby Sonic » Wed Dec 09, 2009 7:06 pm

How about, if you select an object, hold shift, then use the mouse wheel, it scales the object! that would make scaling a lot easier.
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Re: Shift+Mouse Wheel=Scale

Postby Chronos » Wed Dec 09, 2009 7:30 pm

I don't see why not. :clap:
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Re: Shift+Mouse Wheel=Scale

Postby izacque » Thu Dec 10, 2009 11:58 pm

support :thumbup:
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Re: Shift+Mouse Wheel=Scale

Postby Rhett97 » Fri Dec 11, 2009 5:36 pm

This is a GREAT suggestion! +1
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Re: Shift+Mouse Wheel=Scale

Postby RicH » Sun Dec 13, 2009 12:19 pm

STFU with all those code nonsense. It's so overused.

Anyway, although my mouse wheel is broken so this suggestion is useless to me, support.
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Re: Shift+Mouse Wheel=Scale

Postby chaff » Sun Dec 13, 2009 9:48 pm

It's already used to move objects in forwards and backwards though :|
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Re: Shift+Mouse Wheel=Scale

Postby RicH » Mon Dec 14, 2009 1:48 pm

Yes, yes it is. I would suggest using a different combination for this scale function.
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Re: Shift+Mouse Wheel=Scale

Postby chaff » Mon Dec 14, 2009 11:38 pm

Maybe alt+mouse wheel? And control+alt+mouse wheel could be used to snap to the grid
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