heat lasers

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heat lasers

Postby pieman11321 » Mon Nov 09, 2009 1:26 am

if possible some heatlasers that heat water or melt somthing? there might be a way using thyme but im clueless about it :P
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Re: heat lasers

Postby niffirg1 » Mon Nov 09, 2009 4:14 am

Heat is not simulated in Algodoo and using thyme this would not be possible to heat water
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Re: heat lasers

Postby RicH » Mon Nov 09, 2009 12:57 pm

Before we have heat lasers, we need to have heat first. I think it wouldn't fit a physics simulator if it ran on preset actions :\
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Re: heat lasers

Postby Kilinich » Mon Nov 09, 2009 2:28 pm

pieman11321 wrote:if possible some heatlasers that heat water or melt somthing? there might be a way using thyme but im clueless about it :P


Well, it's possible via scripting, you can count laser hits and liqufy some objest on limit reach.
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Re: heat lasers

Postby Chronos » Mon Nov 09, 2009 7:20 pm

Been suggested before.
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Re: heat lasers

Postby pieman11321 » Sun Nov 15, 2009 7:41 pm

right i know but ive seen some lasers that kinda scorch the block and it floats away...couldent that be used on water?
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Re: heat lasers

Postby izacque » Sun Nov 15, 2009 9:51 pm

water options are universal. If you scripted a color change, all the water in the scene would change. same with any other script
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