Show angles

Suggest changes and improvements to Algodoo.

Show angles

Postby RicH » Thu Nov 05, 2009 12:24 pm

I suggest that when creating an object, you should be able to see the angles formed as shown below:
Image
I also suggest an option so you will be able to see the existing interior angles and the sum of the interior angles of an object:
Image
AFAIK, the angles in Algodoo are measured in radians(?), so this is also a suggestion to see it in degrees.
This may not be used by average users, but hey, this is also an opportunity to teach geometry in Algodoo :)
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby RA2lover » Thu Nov 05, 2009 6:29 pm

IN AN EFFORT TO RAISE MY POST COUNT
Support.

lol, you're getting famous with this post...
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


GTFO newfgt
User avatar
RA2lover
 
Posts: 607
Joined: Mon Aug 31, 2009 8:43 pm
Location: Brazil

Re: Show angles

Postby Sonic » Thu Nov 05, 2009 6:45 pm

I support. Great idea.
I do stuff and break things. You know how it is.
Image
User avatar
Sonic
 
Posts: 1467
Joined: Tue Sep 01, 2009 6:18 pm
Location: America!!!

Re: Show angles

Postby izacque » Fri Nov 06, 2009 12:04 am

support
[/post]
Paradigm 29 wrote:I've been trying to figure out why people even buy hummers ever since I found out that they don't have machine guns.
User avatar
izacque
 
Posts: 483
Joined: Mon Sep 14, 2009 11:14 am

Re: Show angles

Postby RicH » Fri Nov 06, 2009 12:27 pm

RA2lover wrote:IN AN EFFORT TO RAISE MY POST COUNT
Support.

lol, you're getting famous with this post...

:angel:
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby Mystery » Fri Nov 06, 2009 1:17 pm

I support.
This is a very efficient and overall great way to raise post count.
User avatar
Mystery
 
Posts: 2802
Joined: Thu Sep 03, 2009 1:16 pm
Location: Southern Australia

Re: Show angles

Postby Frank » Fri Nov 06, 2009 6:16 pm

Not sure what's going on with this thread, but I could really care less about this idea and I'd much rather see the developers' time going to something more useful. The number of vertices in the average polygon is going to make this idea somewhat challenging.
Made some cool stuff a long time ago
User avatar
Frank
[Best Tutorial Maker 2010]
 
Posts: 193
Joined: Mon Aug 31, 2009 6:37 pm
Location: the dark side of the moon

Re: Show angles

Postby Sniperkasa » Fri Nov 06, 2009 6:45 pm

Agree with frank, but if the angles were aviable through script, some things could get simpler..
RA2lover wrote:IN AN EFFORT TO RAISE MY POST COUNT
Support.
If you have a question, have a dollar and call somebody that cares.
No really just PM me if you have a problem :)
User avatar
Sniperkasa
 
Posts: 493
Joined: Tue Sep 01, 2009 5:34 pm
Location: The bottom of a lake.

Re: Show angles

Postby izacque » Sat Nov 07, 2009 1:56 am

maybe a "view angles" checkbox in the appearence menu?
[/post]
Paradigm 29 wrote:I've been trying to figure out why people even buy hummers ever since I found out that they don't have machine guns.
User avatar
izacque
 
Posts: 483
Joined: Mon Sep 14, 2009 11:14 am

Re: Show angles

Postby RicH » Sat Nov 07, 2009 2:07 am

Frank wrote:Not sure what's going on with this thread, but I could really care less about this idea and I'd much rather see the developers' time going to something more useful. The number of vertices in the average polygon is going to make this idea somewhat challenging.

It surely isn't a suggestion for nothing ;)

izacque wrote:maybe a "view angles" checkbox in the appearence menu?

*sigh* I'd rather like it if you not post just to state the obvious. :\
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby Fujitsu » Sat Nov 07, 2009 2:23 am

How would this work for drawn polygons, which always have rounded vertices and can be drawn with curved sections?
Image
Gimmie money.
User avatar
Fujitsu
 
Posts: 328
Joined: Tue Sep 01, 2009 12:28 am
Location: Canada

Re: Show angles

Postby RicH » Sat Nov 07, 2009 2:29 am

It only looks like it has rounded vertices ;)
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby Sonic » Sat Nov 07, 2009 2:30 am

Really? How does that work? If I draw a circle, it's round. It doesn't 'look' round. It IS round.
I do stuff and break things. You know how it is.
Image
User avatar
Sonic
 
Posts: 1467
Joined: Tue Sep 01, 2009 6:18 pm
Location: America!!!

Re: Show angles

Postby RicH » Sat Nov 07, 2009 2:37 am

Please, do not compare a circle to a polygon.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby izacque » Sat Nov 07, 2009 2:45 am

It wasn't obvious to me... but I'm just a kid. :lol:
[/post]
Paradigm 29 wrote:I've been trying to figure out why people even buy hummers ever since I found out that they don't have machine guns.
User avatar
izacque
 
Posts: 483
Joined: Mon Sep 14, 2009 11:14 am

Re: Show angles

Postby Fujitsu » Sat Nov 07, 2009 3:06 am

RicH wrote:It only looks like it has rounded vertices ;)


Well, then what of curved polygons?
Image
Gimmie money.
User avatar
Fujitsu
 
Posts: 328
Joined: Tue Sep 01, 2009 12:28 am
Location: Canada

Re: Show angles

Postby RicH » Sat Nov 07, 2009 3:18 am

It isn't truly curved. It just has a lot of vertices.
Image
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby Fujitsu » Sat Nov 07, 2009 3:51 am

RicH wrote:It isn't truly curved. It just has a lot of vertices.
Image


And you plan to find the angle of every vertex?
Image
Gimmie money.
User avatar
Fujitsu
 
Posts: 328
Joined: Tue Sep 01, 2009 12:28 am
Location: Canada

Re: Show angles

Postby RicH » Sat Nov 07, 2009 4:16 am

I only aimed this suggestion for simpler objects. I don't see why you would even use it on complex objects like that one :\
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby mattyboy » Sat Nov 07, 2009 4:24 am

support :clap:
User avatar
mattyboy
 
Posts: 24
Joined: Mon Aug 31, 2009 11:24 pm

Re: Show angles

Postby Antotabo » Wed Nov 11, 2009 7:19 am

Frank wrote:Not sure what's going on with this thread, but I could really care less about this idea and I'd much rather see the developers' time going to something more useful. The number of vertices in the average polygon is going to make this idea somewhat challenging.


Yeah I thought the same thing: Polygon in algodoo, even the simplest one, are made out of over a hundred vertices. So it would be impossible to show angles of every.

But the Idea of showing angle, when CREATING a segment, relative to the previous line (created with shift) or with x or y axes seems useful.

So I support this part.
Antotabo
 
Posts: 54
Joined: Tue Sep 01, 2009 6:27 am

Re: Show angles

Postby RicH » Wed Nov 11, 2009 1:43 pm

As I previously said:
RicH wrote:I only aimed this suggestion for simpler objects. I don't see why you would even use it on complex objects like that one :\
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
User avatar
RicH
[Funniest Person 2010]
 
Posts: 2043
Joined: Tue Sep 01, 2009 9:01 am

Re: Show angles

Postby RaRaMalum » Thu Nov 12, 2009 11:20 pm

RicH wrote:As I previously said:
RicH wrote:I only aimed this suggestion for simpler objects. I don't see why you would even use it on complex objects like that one :\


the only "simpler" objects we have is planes, circles and squares all other objects is polygons.
so that means either redesign how algodoo makes polygons or only have this feature on boxes(which seems like a waste).
Phundamentalists, come to the dark side.
We have much cooler toys.
User avatar
RaRaMalum
[Best newcomer 2010]
 
Posts: 280
Joined: Mon Aug 31, 2009 10:47 pm

Re: Show angles

Postby izacque » Fri Nov 13, 2009 5:45 am

I like what frank wrote
[/post]
Paradigm 29 wrote:I've been trying to figure out why people even buy hummers ever since I found out that they don't have machine guns.
User avatar
izacque
 
Posts: 483
Joined: Mon Sep 14, 2009 11:14 am

Re: Show angles

Postby RA2lover » Fri Nov 20, 2009 7:07 pm

they could detect if the angle is too close to 180 degrees and, if it is, not to display it at all!
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


GTFO newfgt
User avatar
RA2lover
 
Posts: 607
Joined: Mon Aug 31, 2009 8:43 pm
Location: Brazil

Next

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 0 guests