Normal/Frictional Force Vector Point Both Ways?

Suggestions for Algodoo Phun Edition.

Normal/Frictional Force Vector Point Both Ways?

Postby Twinkle » Tue Sep 08, 2009 11:07 pm

Normal and frictional forces currently only appear to apply to only one of the two interacting objects. They may be better represented as a double arrow. I can see how this would not apply to planes and objects fixated to the background, but it is a little confusing when attempting to mentally add up the total forces applied to an object, and one such force is not shown.
Twinkle
 
Posts: 9
Joined: Tue Sep 08, 2009 10:42 pm

Re: Normal/Frictional Force Vector Point Both Ways?

Postby tatt61880 » Wed Sep 09, 2009 2:37 am

Twinkle wrote:Normal and frictional forces currently only appear to apply to only one of the two interacting objects. They may be better represented as a double arrow. I can see how this would not apply to planes and objects fixated to the background, but it is a little confusing when attempting to mentally add up the total forces applied to an object, and one such force is not shown.


Good notice. :thumbup:

This suggestion is not for Phun Edition but for Algodoo v1.6.0, btw.
(Just to make sure, three is two "Suggestions" forum. And this topic has been posted into the Suggestions for Algodoo Phun Edition.
Suggestions wrote:Suggest changes and improvements to Algodoo.
Suggestions wrote:Suggestions for Algodoo Phun Edition.
)
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
User avatar
tatt61880
[Most Helpful Person 2010]
 
Posts: 1150
Joined: Mon Aug 31, 2009 5:45 pm
Location: Tokyo, Japan

Re: Normal/Frictional Force Vector Point Both Ways?

Postby Twinkle » Wed Sep 09, 2009 3:27 am

tatt61880 wrote:This suggestion is not for Phun Edition but for Algodoo v1.6.0, btw.
(Just to make sure, three is two "Suggestions" forum. And this topic has been posted into the Suggestions for Algodoo Phun Edition.


Right... sorry. I've moved them over.
Twinkle
 
Posts: 9
Joined: Tue Sep 08, 2009 10:42 pm


Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

cron