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Killers that only destroy certain collision groups

PostPosted: Sun Apr 04, 2010 8:47 pm
by markgangsta
When creating certain mechanisms that use killers I find annoying when it just destroys everything so here is my suggestion
On the collision group menu box there should be a check/uncheck box next to every collision group. This would help when you want an object to collide with groups A,B and C but you only want it to kill group C and leaves groups A and B unaffected. What do you think? :?:

Re: Killers that only destroy certain collision groups

PostPosted: Sun Apr 04, 2010 10:45 pm
by jxybtu
definitely an interesting proposal. I support.

Re: Killers that only destroy certain collision groups

PostPosted: Mon Apr 05, 2010 2:12 am
by RicH
You can just make it two objects. Make an object that collides with A and B, clone that and make the clone be a killer and collide with C. There. Problem solved.

Re: Killers that only destroy certain collision groups

PostPosted: Mon Apr 05, 2010 6:26 am
by Chronos
RicH wrote:You can just make it two objects. Make an object that collides with A and B, clone that and make the clone be a killer and collide with C. There. Problem solved.

What he said.

Re: Killers that only destroy certain collision groups

PostPosted: Sat Apr 17, 2010 9:55 pm
by Rrobba
RicH wrote:You can just make it two objects. Make an object that collides with A and B, clone that and make the clone be a killer and collide with C. There. Problem solved.


This. There is no need for a new feature, the current version can handle this just fine by simply choosing the appropriate collision groups...