Sorry not a phun bug :/ (I was wrong)
9 posts • Page 1 of 1
Sorry not a phun bug :/ (I was wrong)
Hello!
Well, I downloaded only Rc2 and Rc5 versions of Algodoo, and the bug appeared on both version. Also maybe it will appear on the others, I don't know...
The bug is in scripts. I built a car with a spring engine, and on those springs, I set the constant with a variable (scene.my.xxx). But I have to tip it in all the time I start the simulation!
Example : I set the variable in my spring, then I start the sim, I can play with it, it works great. Then I press "back" (the left arrow on the bottom) that turns the simulation back to pause. There I look to the constant of my spring and there isn't any variable, only numbers (those I chose for the variable).
Sorry if you didn't really understand me...
Edit : I got a solution, but it's not the best... I have to play sim, then press "pause" (not the left arrow), then save as a new scene, and here load this scene, and -oh- it works. I don't know why it does that...
Well, I downloaded only Rc2 and Rc5 versions of Algodoo, and the bug appeared on both version. Also maybe it will appear on the others, I don't know...
The bug is in scripts. I built a car with a spring engine, and on those springs, I set the constant with a variable (scene.my.xxx). But I have to tip it in all the time I start the simulation!
Example : I set the variable in my spring, then I start the sim, I can play with it, it works great. Then I press "back" (the left arrow on the bottom) that turns the simulation back to pause. There I look to the constant of my spring and there isn't any variable, only numbers (those I chose for the variable).
Sorry if you didn't really understand me...
Edit : I got a solution, but it's not the best... I have to play sim, then press "pause" (not the left arrow), then save as a new scene, and here load this scene, and -oh- it works. I don't know why it does that...
Last edited by Thooto on Mon Oct 17, 2011 8:29 pm, edited 1 time in total.
- Thooto
- Posts: 45
- Joined: Sat Mar 26, 2011 2:02 pm
Thyme glitch
Yeah,this is with me.
I use Phun 5.28. This is a thyme glitch. I set manually in console (hungarian keyboard press 0) then type
>scene.my.doorclose = true
then set the hinge rotation to
{scene.my.doorclose}
I make lift,and the door crashes the lift,because it not closed fast.I stopped the sim,then restat it,and the door not opens.
The door's ccw is >true
I use Phun 5.28. This is a thyme glitch. I set manually in console (hungarian keyboard press 0) then type
>scene.my.doorclose = true
then set the hinge rotation to
{scene.my.doorclose}
I make lift,and the door crashes the lift,because it not closed fast.I stopped the sim,then restat it,and the door not opens.
- Timmy
- Posts: 1
- Joined: Sun Oct 16, 2011 7:23 pm
- Location: Szigetszentmárton,Hungary
Re: [Bug RC2-RC5] Spring variable doesn't works
are you sure you entered {scene.my.xxx} and not scene.my.xxx, as the second one just reads it and places the value, the first one does however a contstant check
Basically, there are only 10 types of people in the world. Those who know binary, and those who don't.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
-

monstertje3 - Posts: 343
- Joined: Sat Sep 05, 2009 4:29 pm
- Location: N-H, NL
Re: [Bug RC2-RC5] Spring variable doesn't works
Yes I'm sure! 
@Timmy : it's a spring bug, not a hinge bug... I don't think so what you told me will help but i'll try it anyway.
@Timmy : it's a spring bug, not a hinge bug... I don't think so what you told me will help but i'll try it anyway.
- Thooto
- Posts: 45
- Joined: Sat Mar 26, 2011 2:02 pm
Re: [Bug RC2-RC5] Spring variable doesn't works
i dont see the problem if that's not the problem, my algodoo perfectly saves the variable
1 create spring
2 create variable (in console, eg scene.my.spring := 1)
3 put variable on spring
4 create some variable changing laser (to check if the variable works)
5 play
6 undo
still the same
1 create spring
2 create variable (in console, eg scene.my.spring := 1)
3 put variable on spring
4 create some variable changing laser (to check if the variable works)
5 play
6 undo
still the same
Basically, there are only 10 types of people in the world. Those who know binary, and those who don't.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
-

monstertje3 - Posts: 343
- Joined: Sat Sep 05, 2009 4:29 pm
- Location: N-H, NL
Re: [Bug RC2-RC5] Spring variable doesn't works
That's what you said, but when I press undo the variable is not on the spring anymore. And by the way, how do you go in the console? (On Algodoo 1.8.5 it was F11 but now)
Thx
Thx
- Thooto
- Posts: 45
- Joined: Sat Mar 26, 2011 2:02 pm
Re: [Bug RC2-RC5] Spring variable doesn't works
~ (tilde) is console, it is above the tab button
(i can imagine it doesn't work if you didn't create the variable in the console btw)
(i can imagine it doesn't work if you didn't create the variable in the console btw)
Basically, there are only 10 types of people in the world. Those who know binary, and those who don't.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
Light travels faster than sound. That's why some people appear bright until they open their mouths.
-

monstertje3 - Posts: 343
- Joined: Sat Sep 05, 2009 4:29 pm
- Location: N-H, NL
Re: [Bug RC2-RC5] Spring variable doesn't works
This bug has been around for quite some time. Since the scripting menu was added, actually. They said they would fix it, but apparently they haven't yet.
TheWinkits wrote:They both looks of cuking amazing
-

Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: [Bug RC2-RC5] Spring variable doesn't works
Oh, that's really annoying because the bug is on all my scenes.
What affects the problem is the legacymode of the springs. Springs with "legacymode = 3" go crazy when they have a negative damping (and that also crashes the simulation). So I tipped "legacymode = 1"...
The problem comes from here...
Algodoo doesn't accept variables for a "legacymode=1" spring...
What affects the problem is the legacymode of the springs. Springs with "legacymode = 3" go crazy when they have a negative damping (and that also crashes the simulation). So I tipped "legacymode = 1"...
The problem comes from here...
Algodoo doesn't accept variables for a "legacymode=1" spring...
- Thooto
- Posts: 45
- Joined: Sat Mar 26, 2011 2:02 pm
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