Transform into box/circle in thyme language

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Transform into box/circle in thyme language

Postby FuzzyLogicBrain » Mon Feb 07, 2011 3:09 am

The liquify scripting is well known, but what about the transform into box/circle?
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Re: Transform into box/circle in thyme language

Postby TC42 » Mon Feb 07, 2011 3:37 am

I'm pretty sure there isn't one... I'm also pretty sure that this is one of the major complaints of scripters... can you delete the object and spawn a new one in the shape that you want?
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Re: Transform into box/circle in thyme language

Postby FuzzyLogicBrain » Mon Feb 07, 2011 8:41 pm

No, I can't. I made an automatic lazer cutter (cuts something that looks like cheese). I'm trying to make a sandwich maker for one of my friends, and the blocks of cheese are geometries, and have cr** colision bounderies. One block went right through a killer block of the same collideset. Thanks for answering TC42 :)
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