random circle spawner?
11 posts • Page 1 of 1
random circle spawner?
on every scene I push S and it randomly spawns circles!
i dont recall ever doing any scripting (cant even if i want to, have no idea)
just by pushing f11 (all i know is that f11=thyme) i saw that a script was running and s=spawn and r=destroy
can anyone help me with this?
i dont recall ever doing any scripting (cant even if i want to, have no idea)
just by pushing f11 (all i know is that f11=thyme) i saw that a script was running and s=spawn and r=destroy
can anyone help me with this?
- Karadom
- Posts: 15
- Joined: Mon Dec 07, 2009 11:49 pm
Re: random circle spawner?
Delete your config. If I remember correctly, it is in the phun folder with the file name "config.cfg"
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standardtoaster - Posts: 606
- Joined: Mon Aug 31, 2009 7:57 pm
Re: random circle spawner?
That's it...I am definetly going to make a guide to common problems. I'm tired of all these problems that could be fixed so easily...
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Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: random circle spawner?
Sonic wrote:That's it...I am definetly going to make a guide to common problems. I'm tired of all these problems that could be fixed so easily...
YES.
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: random circle spawner?
There. It's done. viewtopic.php?f=11&t=1415
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Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: random circle spawner?
thank you !!!!!!!!!!! i have the same problem and it's posted in bug reports for algodoo. i didn't know that this forum even existed! well anyway thank you so much!!!. one more thing, mine is activated with "F" not "S"
Last edited by canadian joe on Thu Feb 11, 2010 10:53 pm, edited 1 time in total.
canadian joe wrote:im just writing this so i can sig it
RicH wrote:Phun's Army.
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canadian joe - Posts: 115
- Joined: Wed Feb 10, 2010 9:42 pm
Re: random circle spawner?
what does th config file do?
canadian joe wrote:im just writing this so i can sig it
RicH wrote:Phun's Army.
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canadian joe - Posts: 115
- Joined: Wed Feb 10, 2010 9:42 pm
Re: random circle spawner?
the config file is a file that saves all your settings you activate in algodoo/phun. if you delete it, a new standard config file will be created and everything will be set to default settings.
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KarateBrot - Posts: 825
- Joined: Mon Aug 31, 2009 7:32 pm
- Location: Germany
Re: random circle spawner?
canadian joe wrote:im just writing this so i can sig it
RicH wrote:Phun's Army.
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canadian joe - Posts: 115
- Joined: Wed Feb 10, 2010 9:42 pm
Re: random circle spawner?
Hello, Is there any way to make an object "scan" a certain area (like a circle around him) and then spawn at a random position within that area that is free of collisions? Imagine as if it's a wizard teleporting around the screen. Note that this is for a 3D game.
Also, say I want this object to spawn on elevated platforms and even on the vertical sides of walls as well. How would I handle that?
Also, say I want this object to spawn on elevated platforms and even on the vertical sides of walls as well. How would I handle that?
- Deminie
- Posts: 4
- Joined: Mon Oct 10, 2011 9:55 am
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