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Re: Phun's Army Rebirth

PostPosted: Thu Dec 10, 2009 5:09 am
by Sonic
Good for you. I, meanwhile, only have the demo... :problem:

Re: Phun's Army Rebirth

PostPosted: Thu Dec 10, 2009 7:49 pm
by woowoo678
Sonic, how's that GDS coming, is it almost finished?

Re: Phun's Army Rebirth

PostPosted: Fri Dec 11, 2009 5:06 pm
by Sonic
It's done. I just forgot to bring it and I won't be able to upload till Monday because the only computer in my house with internet connection is broken.

Re: Phun's Army Rebirth

PostPosted: Wed Dec 16, 2009 4:43 pm
by woowoo678
I wouldn't suggest buying it either, IMHO it's not really worth $39

Re: Phun's Army Rebirth

PostPosted: Thu Dec 17, 2009 12:18 pm
by RicH
Well, if you think of all the years it took to make the physics equations better for the simulation, I think it's worth it.

Re: Phun's Army Rebirth

PostPosted: Mon Dec 21, 2009 6:36 pm
by Imaginer1
Sorry to be inactive for a while
I need a bomb to mount on a rocket.

1. it needs to be stable enough that it does not detonate under sudden accelleration, but does at contact with a solid
2. it must not be very laggy and must provide damage


Then we're going to need a vehicle that can put the rocket into place.

Re: Phun's Army Rebirth

PostPosted: Mon Dec 21, 2009 8:49 pm
by davidz40
make a circle that oncollide spawns a big circle (explosion) that:
-has very high negative attraction (-10000 or so)
-has oncollide set to (e)=> {density=0}, so it'll disappear quickly.
the spawner should disappear too.

Re: Phun's Army Rebirth

PostPosted: Wed Dec 30, 2009 6:01 pm
by RA2lover
how much Gs of acceleration the bomb needs to withstand?

Re: Phun's Army Rebirth

PostPosted: Sat Jan 02, 2010 4:09 pm
by woowoo678
I have a scripted bomb warhead that sets whatever it hits' restitution very high and explodes it and everything it touches then destroys the warhead.

Re: Phun's Army Rebirth

PostPosted: Tue Jan 05, 2010 4:11 pm
by davidz40
very high negative attraction created by an object that exists for very short time (kills itself oncollide etc) creates nice shockwave effect.

Re: Phun's Army Rebirth

PostPosted: Fri Jan 08, 2010 4:59 am
by woowoo678
The fourm is going to have a place in the algodoo collab fourm now, you can still make posts here though.

Re: Phun's Army Rebirth

PostPosted: Thu Jan 28, 2010 12:07 am
by Toca
Hey people, since this is my first post on this forum (I've been active before on a Phun forum), I hope we will agree nicely. I have some good skills making the vehicles especially suspensions, if you want more about my skills just ask :D . When you said that we need to protect Algodoo, what did you exactly mean? Oh and by the way, I will post scenes as soon as I make some (I'm Pretty quick) because I can't find the old ones :( . Peace! :angel:

Re: Phun's Army Rebirth

PostPosted: Thu Jan 28, 2010 12:29 am
by izacque
He was just adding a story. there is no real reason to protect algodoo as there are no attackers. he just wants us to make military stuff.

Re: Phun's Army Rebirth

PostPosted: Thu Mar 04, 2010 12:08 am
by woowoo678
anyone here want tacos?

Re: Phun's Army Rebirth

PostPosted: Thu Mar 04, 2010 12:48 am
by izacque
woowoo678 wrote:anyone here want tacos?


Image


Bad bump.

Re: Phun's Army Rebirth

PostPosted: Thu Mar 04, 2010 4:36 am
by Sonic
Image
O...M...G...

Re: Phun's Army Rebirth

PostPosted: Sun Mar 21, 2010 11:40 pm
by canadian joe
so, this is the new phun's army. can i re-join? i threw together a crappy flying tank transport thing

Rating: rated 5
Filesize: 83.64 kB
Comments: 1
Ratings: 1
download

Re: Phun's Army Rebirth

PostPosted: Wed Apr 07, 2010 4:34 am
by Aidan
Can I join?

Rating: rated 6.8
Filesize: 51.87 kB
Comments: 4
Ratings: 5
download


Rating: rated 6.1
Filesize: 55.58 kB
Comments: 3
Ratings: 3
download


Rating: rated 5.6
Filesize: 198.48 kB
Comments: 3
Ratings: 2
download


Rating: rated 5
Filesize: 164.8 kB
Comments: 2
Ratings: 1
download


Rating: rated 5.9
Filesize: 154.48 kB
Comments: 6
Ratings: 9
download


Rating: rated 5
Filesize: 94.96 kB
Comments: 0
Ratings: 1
download


Rating: rated 7.5
Filesize: 82.57 kB
Comments: 13
Ratings: 13
download


Rating: rated 5
Filesize: 58 kB
Comments: 0
Ratings: 1
download


Lots and lots of weapons. :shock:

Re: Phun's Army Rebirth

PostPosted: Wed Apr 14, 2010 9:48 am
by War Men
can i join??
im good at tanks....
like the suspension and other things...

Rating: rated 5.8
Filesize: 391.82 kB
Comments: 4
Ratings: 2
download


Rating: rated 7
Filesize: 1.73 MB
Comments: 1
Ratings: 4
download


sooo.. can i join??
and that tank is still a BETA

Re: Phun's Army Rebirth

PostPosted: Wed Apr 14, 2010 11:23 am
by RicH
Phun's Army.

Re: Phun's Army Rebirth

PostPosted: Wed Apr 14, 2010 11:33 am
by Mystery
LMFAO!
I wish so bad i could sig that.

Re: Phun's Army Rebirth

PostPosted: Sun May 02, 2010 2:43 pm
by canadian joe
i will

Re: Phun's Army Rebirth

PostPosted: Sun May 02, 2010 6:25 pm
by RicH
Why, how incredibly intelligent of you to quote something and make it so out of context that it doesn't even have meaning anymore! I never thought you could pull it through with all the things you needed to do, like say, quote the post, copy it, and paste it in your signature. It must have took you ages for a guy of your stature. I'm sure it was a grueling process for you. You had so many things to do, and in order too! You're brain must be restless right now, if it even still exists. I suggest you go rest for say.. an eternity or so, just so you can recover. That's how much I care for you, because even RicH can take pity on low-lives like you!

Re: Phun's Army Rebirth

PostPosted: Sun May 23, 2010 7:18 pm
by canadian joe
umm, it took me all of two seconds, why such an asshole?

Re: Phun's Army Rebirth

PostPosted: Mon May 24, 2010 12:24 am
by Chronos
canadian joe wrote:it took me all of two seconds

That's the point.