Phun's Army Rebirth

Forum for collaboration projects in Algodoo Phun Edition.

Re: Phun's Army Rebirth

Postby Sonic » Thu Dec 10, 2009 5:09 am

Good for you. I, meanwhile, only have the demo... :problem:
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Re: Phun's Army Rebirth

Postby woowoo678 » Thu Dec 10, 2009 7:49 pm

Sonic, how's that GDS coming, is it almost finished?
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Re: Phun's Army Rebirth

Postby Sonic » Fri Dec 11, 2009 5:06 pm

It's done. I just forgot to bring it and I won't be able to upload till Monday because the only computer in my house with internet connection is broken.
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Re: Phun's Army Rebirth

Postby woowoo678 » Wed Dec 16, 2009 4:43 pm

I wouldn't suggest buying it either, IMHO it's not really worth $39
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Re: Phun's Army Rebirth

Postby RicH » Thu Dec 17, 2009 12:18 pm

Well, if you think of all the years it took to make the physics equations better for the simulation, I think it's worth it.
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Re: Phun's Army Rebirth

Postby Imaginer1 » Mon Dec 21, 2009 6:36 pm

Sorry to be inactive for a while
I need a bomb to mount on a rocket.

1. it needs to be stable enough that it does not detonate under sudden accelleration, but does at contact with a solid
2. it must not be very laggy and must provide damage


Then we're going to need a vehicle that can put the rocket into place.
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Re: Phun's Army Rebirth

Postby davidz40 » Mon Dec 21, 2009 8:49 pm

make a circle that oncollide spawns a big circle (explosion) that:
-has very high negative attraction (-10000 or so)
-has oncollide set to (e)=> {density=0}, so it'll disappear quickly.
the spawner should disappear too.
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Re: Phun's Army Rebirth

Postby RA2lover » Wed Dec 30, 2009 6:01 pm

how much Gs of acceleration the bomb needs to withstand?
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Re: Phun's Army Rebirth

Postby woowoo678 » Sat Jan 02, 2010 4:09 pm

I have a scripted bomb warhead that sets whatever it hits' restitution very high and explodes it and everything it touches then destroys the warhead.
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Re: Phun's Army Rebirth

Postby davidz40 » Tue Jan 05, 2010 4:11 pm

very high negative attraction created by an object that exists for very short time (kills itself oncollide etc) creates nice shockwave effect.
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Re: Phun's Army Rebirth

Postby woowoo678 » Fri Jan 08, 2010 4:59 am

The fourm is going to have a place in the algodoo collab fourm now, you can still make posts here though.
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Re: Phun's Army Rebirth

Postby Toca » Thu Jan 28, 2010 12:07 am

Hey people, since this is my first post on this forum (I've been active before on a Phun forum), I hope we will agree nicely. I have some good skills making the vehicles especially suspensions, if you want more about my skills just ask :D . When you said that we need to protect Algodoo, what did you exactly mean? Oh and by the way, I will post scenes as soon as I make some (I'm Pretty quick) because I can't find the old ones :( . Peace! :angel:
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Re: Phun's Army Rebirth

Postby izacque » Thu Jan 28, 2010 12:29 am

He was just adding a story. there is no real reason to protect algodoo as there are no attackers. he just wants us to make military stuff.
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Re: Phun's Army Rebirth

Postby woowoo678 » Thu Mar 04, 2010 12:08 am

anyone here want tacos?
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Re: Phun's Army Rebirth

Postby izacque » Thu Mar 04, 2010 12:48 am

woowoo678 wrote:anyone here want tacos?


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Bad bump.
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Re: Phun's Army Rebirth

Postby Sonic » Thu Mar 04, 2010 4:36 am

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O...M...G...
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Re: Phun's Army Rebirth

Postby canadian joe » Sun Mar 21, 2010 11:40 pm

so, this is the new phun's army. can i re-join? i threw together a crappy flying tank transport thing

Rating: rated 5
Filesize: 83.64 kB
Comments: 1
Ratings: 1
download
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RicH wrote:Phun's Army.
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Re: Phun's Army Rebirth

Postby Aidan » Wed Apr 07, 2010 4:34 am

Can I join?

Rating: rated 6.8
Filesize: 51.87 kB
Comments: 4
Ratings: 5
download


Rating: rated 6.1
Filesize: 55.58 kB
Comments: 3
Ratings: 3
download


Rating: rated 5.6
Filesize: 198.48 kB
Comments: 3
Ratings: 2
download


Rating: rated 5
Filesize: 164.8 kB
Comments: 2
Ratings: 1
download


Rating: rated 5.9
Filesize: 154.48 kB
Comments: 6
Ratings: 9
download


Rating: rated 5
Filesize: 94.96 kB
Comments: 0
Ratings: 1
download


Rating: rated 7.5
Filesize: 82.57 kB
Comments: 13
Ratings: 13
download


Rating: rated 5
Filesize: 58 kB
Comments: 0
Ratings: 1
download


Lots and lots of weapons. :shock:
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Re: Phun's Army Rebirth

Postby War Men » Wed Apr 14, 2010 9:48 am

can i join??
im good at tanks....
like the suspension and other things...

Rating: rated 5.8
Filesize: 391.82 kB
Comments: 4
Ratings: 2
download


Rating: rated 7
Filesize: 1.73 MB
Comments: 1
Ratings: 4
download


sooo.. can i join??
and that tank is still a BETA
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Re: Phun's Army Rebirth

Postby RicH » Wed Apr 14, 2010 11:23 am

Phun's Army.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
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Re: Phun's Army Rebirth

Postby Mystery » Wed Apr 14, 2010 11:33 am

LMFAO!
I wish so bad i could sig that.
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Re: Phun's Army Rebirth

Postby canadian joe » Sun May 02, 2010 2:43 pm

i will
canadian joe wrote:im just writing this so i can sig it


RicH wrote:Phun's Army.
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Re: Phun's Army Rebirth

Postby RicH » Sun May 02, 2010 6:25 pm

Why, how incredibly intelligent of you to quote something and make it so out of context that it doesn't even have meaning anymore! I never thought you could pull it through with all the things you needed to do, like say, quote the post, copy it, and paste it in your signature. It must have took you ages for a guy of your stature. I'm sure it was a grueling process for you. You had so many things to do, and in order too! You're brain must be restless right now, if it even still exists. I suggest you go rest for say.. an eternity or so, just so you can recover. That's how much I care for you, because even RicH can take pity on low-lives like you!
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Re: Phun's Army Rebirth

Postby canadian joe » Sun May 23, 2010 7:18 pm

umm, it took me all of two seconds, why such an asshole?
canadian joe wrote:im just writing this so i can sig it


RicH wrote:Phun's Army.
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Re: Phun's Army Rebirth

Postby Chronos » Mon May 24, 2010 12:24 am

canadian joe wrote:it took me all of two seconds

That's the point.
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