Data Realms Cave Vehicle engine
3 posts • Page 1 of 1
Data Realms Cave Vehicle engine
Many of you know the Game cortex command.
They moticed that there Pixel Engine is a powerfull thing to allow the User to make many different mods.
But they now decided to change cortex command into a polygonal engine with softbodys and breakability!
Look for yourself !
here is the developerslog page: http://devlog.datarealms.com/
And here a shortlink to the cave vehicle engine to try it out and play with:
http://www.datarealms.com/downloads/cvetest11.zip
What do you think about it?
I first thought about , what would algodoo be like with such engine additions?!
Great fun!
They moticed that there Pixel Engine is a powerfull thing to allow the User to make many different mods.
But they now decided to change cortex command into a polygonal engine with softbodys and breakability!
Look for yourself !
here is the developerslog page: http://devlog.datarealms.com/
And here a shortlink to the cave vehicle engine to try it out and play with:
http://www.datarealms.com/downloads/cvetest11.zip
What do you think about it?
I first thought about , what would algodoo be like with such engine additions?!
Great fun!
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KaLul - Posts: 29
- Joined: Fri Sep 11, 2009 8:14 pm
Re: Data Realms Cave Vehicle engine
Fascinating, although in my experience of that game the pixel engine was what made it stood out from the crowd with some very interesting damage mechanics.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Data Realms Cave Vehicle engine
true! But it got very laggy if there are a lot of actors or moving pixels. the new engine will make it much more modable in many ways, as you can see in the artworks.
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KaLul - Posts: 29
- Joined: Fri Sep 11, 2009 8:14 pm
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