Data Realms Cave Vehicle engine

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Data Realms Cave Vehicle engine

Postby KaLul » Sun Dec 12, 2010 11:37 am

Many of you know the Game cortex command.
They moticed that there Pixel Engine is a powerfull thing to allow the User to make many different mods.
But they now decided to change cortex command into a polygonal engine with softbodys and breakability! :clap:

Look for yourself !
here is the developerslog page: http://devlog.datarealms.com/

And here a shortlink to the cave vehicle engine to try it out and play with:
http://www.datarealms.com/downloads/cvetest11.zip

What do you think about it?
I first thought about , what would algodoo be like with such engine additions?!
Great fun! :D :shock:
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Re: Data Realms Cave Vehicle engine

Postby Mystery » Sun Dec 12, 2010 12:10 pm

Fascinating, although in my experience of that game the pixel engine was what made it stood out from the crowd with some very interesting damage mechanics.
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Re: Data Realms Cave Vehicle engine

Postby KaLul » Sun Dec 12, 2010 12:52 pm

true! But it got very laggy if there are a lot of actors or moving pixels. the new engine will make it much more modable in many ways, as you can see in the artworks.
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