2.1.0 beta
Posted: Thu Jan 31, 2013 11:56 am
Sorry for the long silence - I've been working on taking Algodoo onto a new platform, and more info about that will be posted soon. In the meantime, I thought I'd share a new beta with you all!
The changes since 2.0.2 are not major, but there are some things in there I'm sure you'll appreciate. Here's an abbreviated list:
Algodoo 2.1.0 b13:
* NEW: Simulation frequency slider in options
* NEW: Custom-textured springs
* NEW: Entity events:
** onClick - called when user clicks an entity
** onKey - called on each key press
** onSpawn - called when an entity is created
** onDie - called when an entity is killed
** postStep - called after each simulation step
** update - called each frame
* NEW: Entity attributes:
** timeToLive (in seconds)
** pos/vel/angle/angvel
** velocityDamping - for steadily slowing things down
** area (read-only)
* NEW: script functions:
** math.vec. functions - dist, distSq, len, lenSq
** keys.isDown function
* IMP: Sim frequency now 60 Hz by default (matches most display refresh rates)
* IMP: Quicker rendering
* IMP: Faster solver
* FIX: A lot of fixes and tweaks
And here is the link for Windows: http://www.algodoo.com/download/Algodoo ... -Win32.exe
And for Mac OS X: http://www.algodoo.com/download/Algodoo ... -MacOS.dmg
The changes since 2.0.2 are not major, but there are some things in there I'm sure you'll appreciate. Here's an abbreviated list:
Algodoo 2.1.0 b13:
* NEW: Simulation frequency slider in options
* NEW: Custom-textured springs
* NEW: Entity events:
** onClick - called when user clicks an entity
** onKey - called on each key press
** onSpawn - called when an entity is created
** onDie - called when an entity is killed
** postStep - called after each simulation step
** update - called each frame
* NEW: Entity attributes:
** timeToLive (in seconds)
** pos/vel/angle/angvel
** velocityDamping - for steadily slowing things down
** area (read-only)
* NEW: script functions:
** math.vec. functions - dist, distSq, len, lenSq
** keys.isDown function
* IMP: Sim frequency now 60 Hz by default (matches most display refresh rates)
* IMP: Quicker rendering
* IMP: Faster solver
* FIX: A lot of fixes and tweaks
electronicboy wrote:Please note, that as of Algodoo 2.1.0, the rendering system has been upgraded to improve performance, however, this has caused some legacy code to be removed, such as fallback methods. As a result of now, a minimum of openGL 2.1 is required.
Although this may seam like a big setback, a graphics card or computer from within the past few years will more then likely support this, and in desktops, it is possible to upgrade your card fairly cheaply.
And here is the link for Windows: http://www.algodoo.com/download/Algodoo ... -Win32.exe
And for Mac OS X: http://www.algodoo.com/download/Algodoo ... -MacOS.dmg