Algodoo 2.0.0 RC2 released!
Posted: Wed Oct 05, 2011 4:34 pm
With further improvements to Algodoo a second release candidate is now available for download. Containing several fixes, it will also test our new license system.
This new license system will require you to be connected to the Internet when unlocking your key for the first time, or the first time you use Algodoo 2.0 or a later version.
vcredist_x86.exe has also been updated to Service Pack 1, meaning that except for enhanced support, no longer will files be placed under C: after installation.
Download here
The changes then:
=== Algodoo 2.0.0 RC2, 2011-10-05 ===
* NEW: Added button in plot window to hide the left side bar, giving more screen space to the actual graph.
* NEW: The right hand side appearance and material menus can now be detached.
* NEW: Licence system.
** All older licenses will unlock Algodoo for Education.
** Support for subscription licenses.
* IMP: Color samples always have borders (looks nicer!)
* IMP: Better mac touch-pad support:
** A zoom threshold makes it easier to pan without accidently zooming.
** Pressing down the trackpad will disable two-finger pan/zoom.
* IMP: Algodoo will now lower GUI.scale if the window gets too small, allowing all windows to fit nicely even on the small screens of netbooks.
* IMP: Algodoo will now use less video memory for textures, allowing it to run on older hardware.
* IMP: Algodoo will now start even faster.
* IMP: If shaders aren't supported (or turned off), Algodoo will now use gluBuild2DMipmaps over GL_GENERATE_MIPMAP/glGenerateMipmapEXT to increase compatibility with older hardware.
* IMP: Window resizing.
* IMP: The scene browser now has pages if there are too many scene in a folder (over 48 at the moment).
* IMP: Selecting 'No images' is now remembered in the scene browser.
* IMP: To scroll on touch screens you now simply drag the component with your finger.
* IMP: Added small threshold making moving windows by mistake less likely.
* FIX: F11 fullscreen.
* FIX: Hinge motor selection size.
* FIX: Null polygons (e.g. "scene.addpolygon{surfaces := [[[0,0],[0,0],[0,0]]]}") hanging Algodoo.
* FIX: A thyme-related memory leak.
* FIX: Hinge/laser keys activating even if simulation was paused.
* FIX: Fixed problem that would cause slowdown when moving the mouse a lot.
* FIX: Problem with force/velocity arrow scales from scenes made before 1.7.9
* FIX: Problem where font size in open scene/phunlet/texture menu would be unrelated to global font size.
* FIX: Planes now snap to the grid correctly again.
* FIX: Lingering mouse-over effects when mouse was not over Algodoo window.
* FIX: Selecting tracers would sometimes make whole scene black.
This new license system will require you to be connected to the Internet when unlocking your key for the first time, or the first time you use Algodoo 2.0 or a later version.
vcredist_x86.exe has also been updated to Service Pack 1, meaning that except for enhanced support, no longer will files be placed under C: after installation.
Download here
The changes then:
=== Algodoo 2.0.0 RC2, 2011-10-05 ===
* NEW: Added button in plot window to hide the left side bar, giving more screen space to the actual graph.
* NEW: The right hand side appearance and material menus can now be detached.
* NEW: Licence system.
** All older licenses will unlock Algodoo for Education.
** Support for subscription licenses.
* IMP: Color samples always have borders (looks nicer!)
* IMP: Better mac touch-pad support:
** A zoom threshold makes it easier to pan without accidently zooming.
** Pressing down the trackpad will disable two-finger pan/zoom.
* IMP: Algodoo will now lower GUI.scale if the window gets too small, allowing all windows to fit nicely even on the small screens of netbooks.
* IMP: Algodoo will now use less video memory for textures, allowing it to run on older hardware.
* IMP: Algodoo will now start even faster.
* IMP: If shaders aren't supported (or turned off), Algodoo will now use gluBuild2DMipmaps over GL_GENERATE_MIPMAP/glGenerateMipmapEXT to increase compatibility with older hardware.
* IMP: Window resizing.
* IMP: The scene browser now has pages if there are too many scene in a folder (over 48 at the moment).
* IMP: Selecting 'No images' is now remembered in the scene browser.
* IMP: To scroll on touch screens you now simply drag the component with your finger.
* IMP: Added small threshold making moving windows by mistake less likely.
* FIX: F11 fullscreen.
* FIX: Hinge motor selection size.
* FIX: Null polygons (e.g. "scene.addpolygon{surfaces := [[[0,0],[0,0],[0,0]]]}") hanging Algodoo.
* FIX: A thyme-related memory leak.
* FIX: Hinge/laser keys activating even if simulation was paused.
* FIX: Fixed problem that would cause slowdown when moving the mouse a lot.
* FIX: Problem with force/velocity arrow scales from scenes made before 1.7.9
* FIX: Problem where font size in open scene/phunlet/texture menu would be unrelated to global font size.
* FIX: Planes now snap to the grid correctly again.
* FIX: Lingering mouse-over effects when mouse was not over Algodoo window.
* FIX: Selecting tracers would sometimes make whole scene black.