Algodoo 1.9.9b released
Posted: Wed Aug 17, 2011 2:02 pm
The latest beta has a long list of fixes, tweaks and news:
* NEW: You can now select a material in the right-side menu, and all new objects will get that material.
* NEW: Added icon for resetting to default material.
* NEW: Added sliders for controlling strength of chains.
* NEW: Added button for reloading a scene in the save scene widget.
* NEW: Added button to clear file filter field.
* NEW: Added checkbox in force visualization menu controlling if Algodoo may use a slightly different solver when visualizing forces so as to improve force arrow stability.
* NEW: Scenes and scenelets can now be renamed in the scene browser.
* NEW: Added "New scene" button to scene widget.
* NEW: Added "Check all"/"Uncheck all" buttons to collision menu.
* NEW: New color picker!
* NEW: You can now set water color in the appearance menu (when some water is selected).
* NEW: Options to draw arrow components and/or angles.
* NEW: Checkbox for turning kinetic panning on/off.
* NEW: Added slider for controlling plot time span.
* NEW: Drag tool has sliders for strength and max force.
* NEW: Drag tool checkbox for dragging center of mass.
* NEW: Added buttons for hiding the on-screen menus.
* IMP: Shortened titles for the submenus of the edit menu.
* IMP: Window names of the right hand side menus now explain what you are changing settings for (selected or new).
* IMP: Material menu now shows currently selected material(s).
* IMP: Made glass more translucent.
* IMP: Changed default laser color to be a random fully saturated color.
* IMP: Fixed filtering and sorting for folders in scene/scenelet browser.
* IMP: Removed title bar from file menu, and made immovable.
* IMP: A step can now be clicked in a lesson to jump directly to the step.
* IMP: Lowered default chain strength to 1e5 (making them softer, but more stable).
* IMP: Slider values now use a nicer form of scientific notation for large numbers. "12000000" will now display as "1.2 * 10^7" (instead of "1.200000000e+007").
* IMP: Algodoo will now guess Algobox ID for scenes downloaded from Algobox based on file name.
* IMP: More collision layers.
* IMP: When moving a spring end point, the spring will not re-attach to anything until the move is complete.
* IMP: Springs can attach a geometry to itself now.
* IMP: Rope breakage much better now: a rope will break at only one point per time step.
* IMP: Move to front/back undoable.
* IMP: Nicer plot window.
* IMP: Tool cursor hide when mouse is over a window.
* IMP: When selected, all objects will now show in some way, even if very small or very thin.
* IMP: Adjusted strength of refracted light, as light is broken up into the colors of the rainbow. This makes rainbows dimmer and more beautiful. Set with App.rainbowSplitMult.
* FIX: Fixed some issues with the SimControl popup menus.
* FIX: Clicking a phunlet will open it in middle of scene instead of under mouse.
* FIX: Bug where the borders around non-geometries would sometimes be larger than the objects.
* FIX: material velocity.
* FIX: When returning to the help menu from a lesson, the lesson is now stopped.
* FIX: Right hand side visualization menu bugs.
* FIX: Some issues with scenelet drag-dropping into and out of folder other than the default.
* FIX: File browser path is kept relative to Algodoo folder for as long as possible.
* FIX: Geometry airFrictionMult should no longer affect air bouyancy.
* FIX: Kibibyte unit symbol (KiB instead of kiB).
* FIX: Bug causing the button "toggle" state to... toggle.
* FIX: Backspace once against deletes objects rather than undoing.
* FIX: The undo/redo menus now opens with the most recent items closest even when the Sim control menu is at the top (default is bottom).
* FIX: Rare Thyme problem with integers larger than 2147483647 not being parsable. They are now treated as floats.
* FIX: System.maxFPS not working.
* FIX: Folders with apostrophes and quotation marks can now be opened.
* FIX: Hiding and showing all windows will no longer re-maximize all opened windows.
* FIX: Scenes with non-ascii characters can again be opened and deleted on the Mac.
* FIX: Algodoo now remembers and restores last screen position (and size).
* FIX: When reading old scene with springs, the spring end points will now get the attributes of the old spring (fixing issues with mirror button not working for spring in old scenes).
* FIX: Issue with spamming of messages "Switching to fallback ..." and "Polygon transparency not fully supported by your computer...".
* FIX: Spring end points now always have the color of what they are attached to, but keeps own alpha.
* FIX: Left sidepanel menus can no longer be moved or minimized.
* FIX: Bug causing "send into orbit" to be oblivious to collision groups.
* FIX: When holding down shift and using the brush or eraser, nothing will be drawn/erased until shift is let go.
* FIX: Issues with settings lingering from old versions.
* FIX: Springs will again snap to the center of circles.
* FIX: Added hard limits to positions and velocites in Sim.limit*. Useful when there are no killer planes.
* FIX: An issues with the visualization of the scale center when using the scale tool.
* FIX: Very thin polygons being invisible.
* FIX: Fixed issue with Algodoo crashing when pressing Shift+5 and other such combos in a button selector.
Grab it while it's hot from http://www.algodoo.com/wiki/Algodoo_beta
* NEW: You can now select a material in the right-side menu, and all new objects will get that material.
* NEW: Added icon for resetting to default material.
* NEW: Added sliders for controlling strength of chains.
* NEW: Added button for reloading a scene in the save scene widget.
* NEW: Added button to clear file filter field.
* NEW: Added checkbox in force visualization menu controlling if Algodoo may use a slightly different solver when visualizing forces so as to improve force arrow stability.
* NEW: Scenes and scenelets can now be renamed in the scene browser.
* NEW: Added "New scene" button to scene widget.
* NEW: Added "Check all"/"Uncheck all" buttons to collision menu.
* NEW: New color picker!
* NEW: You can now set water color in the appearance menu (when some water is selected).
* NEW: Options to draw arrow components and/or angles.
* NEW: Checkbox for turning kinetic panning on/off.
* NEW: Added slider for controlling plot time span.
* NEW: Drag tool has sliders for strength and max force.
* NEW: Drag tool checkbox for dragging center of mass.
* NEW: Added buttons for hiding the on-screen menus.
* IMP: Shortened titles for the submenus of the edit menu.
* IMP: Window names of the right hand side menus now explain what you are changing settings for (selected or new).
* IMP: Material menu now shows currently selected material(s).
* IMP: Made glass more translucent.
* IMP: Changed default laser color to be a random fully saturated color.
* IMP: Fixed filtering and sorting for folders in scene/scenelet browser.
* IMP: Removed title bar from file menu, and made immovable.
* IMP: A step can now be clicked in a lesson to jump directly to the step.
* IMP: Lowered default chain strength to 1e5 (making them softer, but more stable).
* IMP: Slider values now use a nicer form of scientific notation for large numbers. "12000000" will now display as "1.2 * 10^7" (instead of "1.200000000e+007").
* IMP: Algodoo will now guess Algobox ID for scenes downloaded from Algobox based on file name.
* IMP: More collision layers.
* IMP: When moving a spring end point, the spring will not re-attach to anything until the move is complete.
* IMP: Springs can attach a geometry to itself now.
* IMP: Rope breakage much better now: a rope will break at only one point per time step.
* IMP: Move to front/back undoable.
* IMP: Nicer plot window.
* IMP: Tool cursor hide when mouse is over a window.
* IMP: When selected, all objects will now show in some way, even if very small or very thin.
* IMP: Adjusted strength of refracted light, as light is broken up into the colors of the rainbow. This makes rainbows dimmer and more beautiful. Set with App.rainbowSplitMult.
* FIX: Fixed some issues with the SimControl popup menus.
* FIX: Clicking a phunlet will open it in middle of scene instead of under mouse.
* FIX: Bug where the borders around non-geometries would sometimes be larger than the objects.
* FIX: material velocity.
* FIX: When returning to the help menu from a lesson, the lesson is now stopped.
* FIX: Right hand side visualization menu bugs.
* FIX: Some issues with scenelet drag-dropping into and out of folder other than the default.
* FIX: File browser path is kept relative to Algodoo folder for as long as possible.
* FIX: Geometry airFrictionMult should no longer affect air bouyancy.
* FIX: Kibibyte unit symbol (KiB instead of kiB).
* FIX: Bug causing the button "toggle" state to... toggle.
* FIX: Backspace once against deletes objects rather than undoing.
* FIX: The undo/redo menus now opens with the most recent items closest even when the Sim control menu is at the top (default is bottom).
* FIX: Rare Thyme problem with integers larger than 2147483647 not being parsable. They are now treated as floats.
* FIX: System.maxFPS not working.
* FIX: Folders with apostrophes and quotation marks can now be opened.
* FIX: Hiding and showing all windows will no longer re-maximize all opened windows.
* FIX: Scenes with non-ascii characters can again be opened and deleted on the Mac.
* FIX: Algodoo now remembers and restores last screen position (and size).
* FIX: When reading old scene with springs, the spring end points will now get the attributes of the old spring (fixing issues with mirror button not working for spring in old scenes).
* FIX: Issue with spamming of messages "Switching to fallback ..." and "Polygon transparency not fully supported by your computer...".
* FIX: Spring end points now always have the color of what they are attached to, but keeps own alpha.
* FIX: Left sidepanel menus can no longer be moved or minimized.
* FIX: Bug causing "send into orbit" to be oblivious to collision groups.
* FIX: When holding down shift and using the brush or eraser, nothing will be drawn/erased until shift is let go.
* FIX: Issues with settings lingering from old versions.
* FIX: Springs will again snap to the center of circles.
* FIX: Added hard limits to positions and velocites in Sim.limit*. Useful when there are no killer planes.
* FIX: An issues with the visualization of the scale center when using the scale tool.
* FIX: Very thin polygons being invisible.
* FIX: Fixed issue with Algodoo crashing when pressing Shift+5 and other such combos in a button selector.
Grab it while it's hot from http://www.algodoo.com/wiki/Algodoo_beta