Algodoo Beta 1.9.5 Released!
Posted: Sun May 08, 2011 8:09 pm
Hello everyone!
It is time for a beta for the new version of Algodoo. We have worked on alot of new functionality for this version and are happy to present it to you!
You can find it here
1.9.4 - 1.9.5
=================
* FIX: Bug with some graphic cards that did not load textures correctly has been fixed.
* FIX: Thrusters does not reset their direction when changing their attachment any more.
* FIX: The selection menu also contains thrusters
* IMP: End points of springs now work better, along with selection of these.
* IMP: New textures for the default skin.
* FIX: Fixed a bug that could cause the tracking of geometries to be unchecked.
* FIX: Fixed a bug that caused a spring to be deleted when attached to two fixated geoms.
* FIX: Several fixes to the side menues, and how they behave.
We know that this version has not fixed all important bugs yet. If you had problems with textures in 1.9.4, please try this version, as we hope to have fixed this issue.
New features include:
Algobox integration - Visit Algobox, upload and download scenes through Algodoo.
Drag-and-drop - Drag images from your browser into Algodoo, and easily access and save Scenelets between scenes by dragging them.
New ropes - With a new direct solver (check out Emils blog on the new ropes here.
Thrusters - The new trusters allow you to add a constant force to objects.
Improved interface - A more inviting interface has been created and important settings found in the Options menu have been made more accessable. The spring tool has also been improved to move individual ends of the spring.
Bug fixes - Yeah, some of those too.
As this is a beta, it is not as stable as the current release version, and any feedback of bugs and issues you can give us on the beta would be great. Since the last version we have made some pretty big under the hood changes to how different windows are handled, so expect issues there. We have also noticed some problems with markup since these changes, mostly related with the console, that we are still working on, but please report these aswell, to help us in improving Algodoo.
Hoping for lot of good feedback
Joel
It is time for a beta for the new version of Algodoo. We have worked on alot of new functionality for this version and are happy to present it to you!
You can find it here
1.9.4 - 1.9.5
=================
* FIX: Bug with some graphic cards that did not load textures correctly has been fixed.
* FIX: Thrusters does not reset their direction when changing their attachment any more.
* FIX: The selection menu also contains thrusters
* IMP: End points of springs now work better, along with selection of these.
* IMP: New textures for the default skin.
* FIX: Fixed a bug that could cause the tracking of geometries to be unchecked.
* FIX: Fixed a bug that caused a spring to be deleted when attached to two fixated geoms.
* FIX: Several fixes to the side menues, and how they behave.
We know that this version has not fixed all important bugs yet. If you had problems with textures in 1.9.4, please try this version, as we hope to have fixed this issue.
New features include:
Algobox integration - Visit Algobox, upload and download scenes through Algodoo.
Drag-and-drop - Drag images from your browser into Algodoo, and easily access and save Scenelets between scenes by dragging them.
New ropes - With a new direct solver (check out Emils blog on the new ropes here.
Thrusters - The new trusters allow you to add a constant force to objects.
Improved interface - A more inviting interface has been created and important settings found in the Options menu have been made more accessable. The spring tool has also been improved to move individual ends of the spring.
Bug fixes - Yeah, some of those too.
As this is a beta, it is not as stable as the current release version, and any feedback of bugs and issues you can give us on the beta would be great. Since the last version we have made some pretty big under the hood changes to how different windows are handled, so expect issues there. We have also noticed some problems with markup since these changes, mostly related with the console, that we are still working on, but please report these aswell, to help us in improving Algodoo.
Hoping for lot of good feedback
Joel