Algodoo 1.8.0 released!

Official announcements from Algoryx and the Algodoo team. Updates, official contests, news, etc.

Re: Algodoo 1.7.3 beta released!

Postby emilk » Mon Jun 14, 2010 3:53 pm

1.7.3 released (changelog and link in first post)
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Re: Algodoo 1.7.3 beta released!

Postby tatt61880 » Mon Jun 14, 2010 7:04 pm

Great work! =)
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Mon Jun 14, 2010 8:35 pm

[quote="emilk"]Yes, it's that time again![/quote]

Unicode support is really great, thanks!

New bugs:
brush tool menu check boxes mis-controlled (incorrectly checked on mouse click)
fullscreen problem - top menu bars not clickable (win xp)

Previously reported bugs still unfixed:
0) memory leak http://www.algodoo.com/algobox/details/42650
1) recursion in script window (like density = {density}) leads to app crash
2) editable all windows captions
3) first item in language select menu is empty
4) appearance window close while dragging slider if mouse over parent menu
5) unnecessary "draw borders" check button in appearance menu of fixes, hinges, lasers, tracers etc.
6) "goto" button works incorrectly if few appearance menu opened and you trying go look to objects
7) "open phunlet" window content draw outside window if many files in folder
8) algodoo can't switch to full-screen without restart (win xp)
9) if exit with "hide windows" all windows closed on restart and positions lost
10) old problem with glued and fixed geometries
11) old problem with undo/redo (skip steps, not equivalent redo after undo)

Tools:
draw bug http://www.algodoo.com/algobox/details/40357
x-figure cut incorrectly (like v-figure)

Physics:
shakes http://www.algodoo.com/algobox/details/42652 http://www.algodoo.com/algobox/details/39170
physics engine bugs http://www.algodoo.com/algobox/details/18011 http://www.algodoo.com/algobox/details/18009

Interface:
pan button not very useful if you want look down
texture tools zoom on mouse over on non-selected objects

What extra we really really wants:
Thrusters (or thyme-controlled external force)
Readable hidden variables
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Tue Jun 15, 2010 8:22 am

1.7.3 and all prev algodoo
Springs values sometimes cannot be saved (occurs then importing/copy-paste from phun)

[scene]42939[/scene]
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Tue Jun 15, 2010 8:24 am

Where better to post bug reports? Here or in bugs/suggestions topic?
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Tue Jun 15, 2010 8:28 am

1.7.3
What is "non power-of-two texture..." warning in console???

Scenes, created in 1.7.1 and re-saved in 1.7.3 works improper (lost camera following sometimes and so on).
I'm trying to simplify case.
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Tue Jun 15, 2010 9:41 am

1.7.3
Windows 7

Incorrect file name for Japanese translation files (displays like ???.cfg)
I think better left filenames in english.
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Re: Algodoo 1.7.3 beta released!

Postby RicH » Tue Jun 15, 2010 11:55 am

I think it means that the texture size doesn't have a size of power of two in each dimension(e.g. 1,2,4,8).
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Tue Jun 15, 2010 6:00 pm

Finally I've catch this very annoying bug!
In all Algodoo (including 1.7.3)

http://www.algodoo.com/algobox/details.php?id=42962

sometimes one polygon is just disappear after save-load.
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Re: Algodoo 1.7.3 beta released!

Postby RA2lover » Tue Jun 15, 2010 6:38 pm

yes. BTW, the "unable to select stuff on winxp algodoo happened because of the app.mousepos deletion in 1.7.2. the cursor information just tells it is where the app.mousepos was in the first frame of the program.

also, box text constraining apparently only works on squares.
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Re: Algodoo 1.7.3 beta released!

Postby Gear97 » Wed Jun 16, 2010 2:21 am

REALY GOOD ! Nice Work Emil !! This is the best present that I could gain from someone in the Internet ! Algodoo is my favorite toy and I spend hours playing ! AND I NEED TO SAY: THANK YOU EMIL ! without you nothing of this would be possible ! :D :clap:
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Wed Jun 16, 2010 8:50 am

Algodoo 1.7.3
Springs values reset after save-load
http://www.algodoo.com/algobox/details/42939
happened mostly with phun scenes
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Re: Algodoo 1.7.3 beta released!

Postby pixartist » Wed Jun 16, 2010 2:20 pm

so i guess the bug that removes scripts from textfields when pressing undo is STILL not fixed ?
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Re: Algodoo 1.7.3 beta released!

Postby emilk » Wed Jun 16, 2010 5:32 pm

pixartist wrote:so i guess the bug that removes scripts from textfields when pressing undo is STILL not fixed ?


Nope! But now that you have reminded me, this will be fixed in 1.7.4.
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Wed Jun 16, 2010 8:29 pm

[quote="emilk"]Nope! But now that you have reminded me, this will be fixed in 1.7.4.[/quote]
Is any of mine report will be fixed in 1.7.4? Can we see "known issues" list?
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Re: Algodoo 1.7.3 beta released!

Postby emilk » Thu Jun 17, 2010 2:43 pm

Kilinich wrote:Is any of mine report will be fixed in 1.7.4? Can we see "known issues" list?


Yes. And no (too long a list :).
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Re: Algodoo 1.7.3 beta released!

Postby Rideg » Thu Jun 17, 2010 6:35 pm

How can I change the color of the text in the menus? Love to create a skin of my own.
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Thu Jun 17, 2010 9:39 pm

1.7.3
Can't de-select object with shift-click. Very uncomfortable.
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Re: Algodoo 1.7.3 beta released!

Postby emilk » Fri Jun 18, 2010 9:46 am

Rideg wrote:How can I change the color of the text in the menus? Love to create a skin of my own.


That's controlled by fgColor. All attributes that can be set by the skin are found under GUI.Skin. To apply a skin cvar change you need to call App.GUI.Rebuild, i.e:

GUI.Skin.fgColor = [1,0,0,1];
App.GUI.Rebuild

See Algodoo/skins/default.cfg (in install path) for details about making your own skin.
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Re: Algodoo 1.7.3 beta released!

Postby emilk » Fri Jun 18, 2010 9:47 am

Kilinich wrote:1.7.3
Can't de-select object with shift-click. Very uncomfortable.


Yes very - I've noticed this, and it will be fixed in 1.7.4
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Re: Algodoo 1.7.3 beta released!

Postby Kilinich » Fri Jun 18, 2010 10:16 am

1.7.4
Pleeeeeeeeeeeeese add features...
1) Key binding saved with scene
2) Thyme geometry controller (external force)
It can be very simple to implement - just add property "controllerVec=[x,y]" that sum with controlled acceleration force.
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Re: Algodoo 1.7.3 beta released!

Postby phunHunger » Fri Jun 18, 2010 12:36 pm

Ermm I started dowloading the exe and then I started to run it. I had to cancel it though because I had to come off of my computer for someone else. When i tried to run it again, it said "Setup files are corrupted". After this, I searched my computer for said corrupted files and found some files that were called Algodo_1_7_3something.pf so i deleted them :D and then tried again. Still not working. The old Algodoo still works fine though.

My PC runs on Windows XP.

Any thoughts?
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Re: Algodoo 1.7.3 beta released!

Postby Rideg » Fri Jun 18, 2010 2:04 pm

Is there a way to disable that the drag-tool move the camera when you try do drag the scene? This was kinda annoying.
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Re: Algodoo 1.7.4 beta released!

Postby emilk » Fri Jun 18, 2010 4:26 pm

1.7.4 out
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Re: Algodoo 1.7.4 beta released!

Postby KaLul » Fri Jun 18, 2010 8:04 pm

[quote="emilk"]1.7.4 out[/quote]



ah! .... :D can enjoy algodoo again ^^
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