Phun Contest (2011.5.6 - 2011.5.19)
Posted: Tue May 03, 2011 4:29 pm
Hi, all.
Some Japanese Phun users plan to hold Phun Contest.
Are you interested in it?
Here is the information: Phun Contest (NOTE: It's auto translation)
Following scene is stage for the contest.
Rules:
== Creating your machine == (Category A, B)
* Your scene should be for Phun v5.28
* Your machine should move by friction power between ground and machine (i.e. You cannnot move your machine by air (like hericopter))
* Material values should be in slider (e.g. 0 <= friction <= 2).
* Density should not be 100kg/m^2 or more.
* Spring options should be in slider.
* Total weight of your machine should be 2 tons or more.
* Each wheels shoudl be 7kg or more.
* You cannot use geometry controller.
* Maximam size for your machine is 8m * 3m (Your machine should be in black frame)
* Prohibition of the vehicle division
* Do not use "killer"
* Do not use "Destroy key"
* Each geometries should be in at least one collide group.
* Category B: You cannot use water.
* Category B: You cannot use motor keys (Category B is for automatic machine)
== Limitation for Thyme scripting (Category A, B)==
You can use Thyme. But there is limitation for the usage.
* You can analyze position and velocity of your machine.
* You can change spring variables: length, dampingFactor, strengthFactor.
* dampingFactor, strengthFactor should be in slider values.
* You can change variables which is not something to do with machine's behavior (i.e. color and textureMatrix) as your variables to substitution.
* You cannot change variables which is something to do with machine's behavior (density, friction etc.)
* You cannot use add*** (Scene.addPolygon, Scene.addBox etc.)
Current entries:
http://loda.jp/iwato_rocky/?id=6.zip
http://loda.jp/iwato_rocky/?id=7.zip
http://loda.jp/iwato_rocky/?id=8.zip
http://loda.jp/iwato_rocky/?id=9.zip
http://loda.jp/iwato_rocky/?id=11.zip
http://loda.jp/iwato_rocky/?id=13.zip
http://loda.jp/iwato_rocky/?id=14.zip
Movies:
http://d.hatena.ne.jp/video/niconico/sm14375178
http://d.hatena.ne.jp/video/niconico/sm14377880
http://d.hatena.ne.jp/video/niconico/sm14379529
http://d.hatena.ne.jp/video/niconico/sm14382772
http://d.hatena.ne.jp/video/niconico/sm14390201
http://d.hatena.ne.jp/video/niconico/sm14391471
http://d.hatena.ne.jp/video/niconico/sm14392792
http://d.hatena.ne.jp/video/niconico/sm14393334
http://d.hatena.ne.jp/video/niconico/sm14404869
http://d.hatena.ne.jp/video/niconico/sm14410027
P.S. Please ask me for any question.
Some Japanese Phun users plan to hold Phun Contest.
Are you interested in it?
Here is the information: Phun Contest (NOTE: It's auto translation)
Following scene is stage for the contest.
Rules:
== Creating your machine == (Category A, B)
* Your scene should be for Phun v5.28
* Your machine should move by friction power between ground and machine (i.e. You cannnot move your machine by air (like hericopter))
* Material values should be in slider (e.g. 0 <= friction <= 2).
* Density should not be 100kg/m^2 or more.
* Spring options should be in slider.
* Total weight of your machine should be 2 tons or more.
* Each wheels shoudl be 7kg or more.
* You cannot use geometry controller.
* Maximam size for your machine is 8m * 3m (Your machine should be in black frame)
* Prohibition of the vehicle division
* Do not use "killer"
* Do not use "Destroy key"
* Each geometries should be in at least one collide group.
* Category B: You cannot use water.
* Category B: You cannot use motor keys (Category B is for automatic machine)
== Limitation for Thyme scripting (Category A, B)==
You can use Thyme. But there is limitation for the usage.
* You can analyze position and velocity of your machine.
* You can change spring variables: length, dampingFactor, strengthFactor.
* dampingFactor, strengthFactor should be in slider values.
* You can change variables which is not something to do with machine's behavior (i.e. color and textureMatrix) as your variables to substitution.
* You cannot change variables which is something to do with machine's behavior (density, friction etc.)
* You cannot use add*** (Scene.addPolygon, Scene.addBox etc.)
Current entries:
http://loda.jp/iwato_rocky/?id=6.zip
http://loda.jp/iwato_rocky/?id=7.zip
http://loda.jp/iwato_rocky/?id=8.zip
http://loda.jp/iwato_rocky/?id=9.zip
http://loda.jp/iwato_rocky/?id=11.zip
http://loda.jp/iwato_rocky/?id=13.zip
http://loda.jp/iwato_rocky/?id=14.zip
Movies:
http://d.hatena.ne.jp/video/niconico/sm14375178
http://d.hatena.ne.jp/video/niconico/sm14377880
http://d.hatena.ne.jp/video/niconico/sm14379529
http://d.hatena.ne.jp/video/niconico/sm14382772
http://d.hatena.ne.jp/video/niconico/sm14390201
http://d.hatena.ne.jp/video/niconico/sm14391471
http://d.hatena.ne.jp/video/niconico/sm14392792
http://d.hatena.ne.jp/video/niconico/sm14393334
http://d.hatena.ne.jp/video/niconico/sm14404869
http://d.hatena.ne.jp/video/niconico/sm14410027
P.S. Please ask me for any question.