Wheel Bounce

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Wheel Bounce

Postby igottabomb » Sat May 29, 2010 6:26 pm

With almost every wheel/rim set i make, no matter how carefully, the wheels bounce around when i press the arrow keys in order to move. Is there a standard procedure to go through to fix this? Is it a simple fix, or am i completely screwing everything up?
All help is welcomed!
-Thank You!
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Re: Wheel Bounce

Postby Under Ground » Sat May 29, 2010 7:18 pm

It is because of collision. Your rims are polygons, rather than circles. On phun, polygons tend to bounce around at high speed. This can be fixed by adding a invisble circle the size of your tyre, that i scollision groub A. The rest of the wheel should have no collisions :) I had this problem when I was starting out on Phun.
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Re: Wheel Bounce

Postby igottabomb » Sun May 30, 2010 3:33 am

Yes, i do that ALL the time, it never works! It just seems to be a hit/miss situation.
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Re: Wheel Bounce

Postby RicH » Sun May 30, 2010 3:47 am

Huh? You must be doing something wrong for that not to work.
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Re: Wheel Bounce

Postby Under Ground » Sun May 30, 2010 11:27 am

Post a scene with your wheel bounce please, I will tell you whats wrong with it.
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Re: Wheel Bounce

Postby sheepborg » Sun May 30, 2010 4:56 pm

you have to put an invisable circle that has not been cut at all behind the rim and then make the rim itself collide with nothing. Then add the center hinge to the circle

i garentee this will solve your problem
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Re: Wheel Bounce

Postby Under Ground » Sun May 30, 2010 6:15 pm

Under Ground wrote:It is because of collision. Your rims are polygons, rather than circles. On phun, polygons tend to bounce around at high speed. This can be fixed by adding a invisble circle the size of your tyre, that i scollision groub A. The rest of the wheel should have no collisions :) I had this problem when I was starting out on Phun.

I have already said that :lol:
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