easier type of suspension

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easier type of suspension

Postby faytree » Sat Jan 24, 2015 9:28 am

Time to use classic suspension without the use of springs! ( well,sort of )

All you need to do is:
  • attach an axle/hinge
  • set it's stiffness at "HingeConstant" in Script Menu
  • And you're ready to go!

It's as simple as 1,2,3!

Well to be honest,I didn't discovered it all by myself. But I hope that this tip may help new algodooers to make Suspension easier!

Scene example:
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example_1.phz
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Re: easier type of suspension

Postby pnvv » Sat Jan 24, 2015 6:33 pm

Cool. But what about dampening? That is the only issue I can think of...
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Re: easier type of suspension

Postby faytree » Sun Jan 25, 2015 3:29 am

You mean damping?
Damping/stiffness can be change at The HingeConstant value
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Re: easier type of suspension

Postby pnvv » Sun Jan 25, 2015 3:56 am

Oh, I guess I mean damping. I always thought it was dampening *facepalm*

But the only thing you can really change through HingeConstant is stiffness. I found that it tends to be very bouncy if it is made too stiff. InsertNameHere managed to solve this issue by using multiple hinges. I know he posted a scene demonstrating it but I forgot what it's called...
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Re: easier type of suspension

Postby faytree » Sun Jan 25, 2015 4:37 am

pnvv wrote:InsertNameHere managed to solve this issue by using multiple hinges. I know he posted a scene demonstrating it but I forgot what it's called...

hmmh,Interesting *strokes chin*
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Re: easier type of suspension

Postby pnvv » Sun Jan 25, 2015 6:01 pm

I believe this is the scene;
Rating: rated 5
Filesize: 36.87 kB
Comments: 5
Ratings: 1
download


Also, I did use hinge constant suspension on my Monobike. I found that springs were too buggy at 180 mph :thumbup:
Rating: rated 5.4
Filesize: 93.09 kB
Comments: 1
Ratings: 2
download
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