Leaking polygons!
2 posts • Page 1 of 1
Leaking polygons!
So, I was designing the background for a future scene, which featured 4 trapezoidal shapes forming the borders of a room, when I suddently noticed this:
The left, right and bottom polygons where slowly moving away from the center of the scene, even tho they have no velocity, no script, and the scene is not running. They just kinda slide away, with a speed of about 0.001m/s (taken from pos change).
Does anyone know the cause and a solution to this problem, since I can't upload a scene where the background slowly takes itself apart
The left, right and bottom polygons where slowly moving away from the center of the scene, even tho they have no velocity, no script, and the scene is not running. They just kinda slide away, with a speed of about 0.001m/s (taken from pos change).
Does anyone know the cause and a solution to this problem, since I can't upload a scene where the background slowly takes itself apart
- FRA32
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2 posts • Page 1 of 1
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