question from ex-phun user
6 posts • Page 1 of 1
question from ex-phun user
hey guys, there is a function to 'make chain' in Phun , but the size of the chain is controlled by the zoom of the camera, so its not really easy to make things like sprockets which will mesh with the chains
does Algodoo have a better chain system?
does Algodoo have a better chain system?
- carmatic
- Posts: 1
- Joined: Thu Feb 18, 2010 5:35 am
Re: question from ex-phun user
In Algodoo a neat new feature is that you can make your own chain. Simple make 2 sections with the respective hinges, select it and click use as chain chain.

Then use the chain as normal.

Then use the chain as normal.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: question from ex-phun user
Mystery, even if they do use that useful function, chain size is still dependant on zoom level.
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Fujitsu - Posts: 328
- Joined: Tue Sep 01, 2009 12:28 am
- Location: Canada
Re: question from ex-phun user
Oh i kind of skim read that post.
With the grid its not too hard make a chain manually. That how i usually do it.
With the grid its not too hard make a chain manually. That how i usually do it.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: question from ex-phun user
Mystery wrote:In Algodoo a neat new feature is that you can make your own chain.
You can do that in phun, too

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KarateBrot - Posts: 825
- Joined: Mon Aug 31, 2009 7:32 pm
- Location: Germany
Re: question from ex-phun user
I was able to make a constant sized chain without the grid, so also in phun, but it used a complex spawner to create each part of the chain in sequence.
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
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