ICOR (Robot collab)
Re: ICOR (Robot collab)
I've asked Savask about perceptron, he has showed me page of wikipedia, then I've showed him page to download book from, and DJVU - reader for book. How do you like my grammophone?
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: ICOR (Robot collab)
Hey guys look!
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: ICOR (Robot collab)
Очень интересный робот, особенно хороша леталка
Жаль, что он не использует нейросети (а это является одним из приоритетов), но надеюсь, ты в будущем изменишь его.
Жаль, что он не использует нейросети (а это является одним из приоритетов), но надеюсь, ты в будущем изменишь его.
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savask - Posts: 162
- Joined: Mon Oct 12, 2009 2:53 pm
- Location: Russia, Siberia
Re: ICOR (Robot collab)
Да это очень далеко от цели. Кстати спасибо и можно на ты.
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Nait - Posts: 224
- Joined: Fri Oct 30, 2009 1:56 am
- Location: Eastern Russia, Vladivostok
Re: ICOR (Robot collab)
euhmm... anyone noticed not all ppl speak russian?
and a new robot is oncoming from me that uses one of my ICs...
and a new robot is oncoming from me that uses one of my ICs...
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Bronie12345 - Posts: 451
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Re: ICOR (Robot collab)
I just checked up his work and gave some advices.
Good Idea with IC May be I'll make neuro-microchip, and it will be very simple to use in robots.
Good Idea with IC May be I'll make neuro-microchip, and it will be very simple to use in robots.
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savask - Posts: 162
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Re: ICOR (Robot collab)
I script with only variables and oncollides in simple form, but feel could be an effective member for mechanics and construction. One question: How will I know how to build the device, will the neural design be internal or external? External would be a lot easier to work with, if so I could begin construction emediatly.
I'm not CrystalCube anymore.
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CrystalCube - Posts: 35
- Joined: Sat Sep 26, 2009 11:48 pm
- Location: Poulsbo WA
Re: ICOR (Robot collab)
To be honest, I can't understand what you are talking about, but it will be much easier when I'll make a neural processor, so we just need to wait
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savask - Posts: 162
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Re: ICOR (Robot collab)
sorry to just butt in here
I made this slightly crude robot that follows anything that is red. It is a little bit unreliable and takes a little while to detect the red object based on its distance but it works off of a good principal that robot makers might want to look at.
Oh and no scene.my varialbes
[scene]32824[/scene]
I made this slightly crude robot that follows anything that is red. It is a little bit unreliable and takes a little while to detect the red object based on its distance but it works off of a good principal that robot makers might want to look at.
Oh and no scene.my varialbes
[scene]32824[/scene]
- fox11trot
- Posts: 62
- Joined: Tue Sep 01, 2009 7:25 am
Re: ICOR (Robot collab)
they are fun to play with
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Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
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Bronie12345 - Posts: 451
- Joined: Mon Aug 31, 2009 8:52 pm
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Re: ICOR (Robot collab)
Wow, very unique kind of robot! As I understand, they are different only by collideset detecting, or something else?
And would you like to join?
And would you like to join?
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savask - Posts: 162
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- Location: Russia, Siberia
Re: ICOR (Robot collab)
Evolution of my perceptron robot:
All descriptions in the scene.
I made some mistakes in the code, but I can't catch them. That's why robot decisions can look strange
EDIT:
I have found one mistake, and now it should work as I wanted.
All descriptions in the scene.
I made some mistakes in the code, but I can't catch them. That's why robot decisions can look strange
EDIT:
I have found one mistake, and now it should work as I wanted.
Last edited by savask on Sat Nov 21, 2009 9:08 am, edited 1 time in total.
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savask - Posts: 162
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Re: ICOR (Robot collab)
yeah i will join!
i will continue work on robot ideas that i have
i will continue work on robot ideas that i have
- fox11trot
- Posts: 62
- Joined: Tue Sep 01, 2009 7:25 am
Re: ICOR (Robot collab)
Ok, now you are in the list! Do you want to have a special job (like mechanic designer or another)?
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savask - Posts: 162
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Re: ICOR (Robot collab)
well i am pretty good with thyme so i could be mechanical or programming designer
btw i updated my red follower or "bull" balls (i call them bull balls because bulls always run at red)
btw i updated my red follower or "bull" balls (i call them bull balls because bulls always run at red)
- fox11trot
- Posts: 62
- Joined: Tue Sep 01, 2009 7:25 am
Re: ICOR (Robot collab)
I like the idea of circle bot, because it have no front or back side and much harder to destroy (cause it have small number of moving parts). That's why it is a very good platform for robot, for my mind.
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savask - Posts: 162
- Joined: Mon Oct 12, 2009 2:53 pm
- Location: Russia, Siberia
Re: ICOR (Robot collab)
Yes! That is exactly why I used the circle bot. Because it is versatile and almost indestructible which makes it a great platform for building a fun robot that anyone can use. Plus the design is fairly simple with few moving parts.
- fox11trot
- Posts: 62
- Joined: Tue Sep 01, 2009 7:25 am
Re: ICOR (Robot collab)
But there is one lack. It is hard to make it doing something useful, because it is always spinning. But I think, that your idea is good for mouse-controlled games.
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savask - Posts: 162
- Joined: Mon Oct 12, 2009 2:53 pm
- Location: Russia, Siberia
Re: ICOR (Robot collab)
i just made a mouse following robot...
simple as can be...
i can also make it go to a certain point (just have to change a small part of the script then)
when this one is finished (so it can go to a certain point, follow the mouse and do nothing on demand), it will be very nice, because you can use it in war
here it is:
simple as can be...
i can also make it go to a certain point (just have to change a small part of the script then)
when this one is finished (so it can go to a certain point, follow the mouse and do nothing on demand), it will be very nice, because you can use it in war
here it is:
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92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
90% of teenagers today would die if Myspace/Facebook were completely destroyed. If you are one of the 10% who would be laughing their heads off, add this to your signature.
Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
90% of teenagers today would die if Myspace/Facebook were completely destroyed. If you are one of the 10% who would be laughing their heads off, add this to your signature.
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Bronie12345 - Posts: 451
- Joined: Mon Aug 31, 2009 8:52 pm
- Location: The Netherlands
Re: ICOR (Robot collab)
I think it is very good platform for robot
But it is bad that it can move only 45 degrees,90, etc...
Some trigonometry, and you can make it move at any angle!
But it is bad that it can move only 45 degrees,90, etc...
Some trigonometry, and you can make it move at any angle!
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savask - Posts: 162
- Joined: Mon Oct 12, 2009 2:53 pm
- Location: Russia, Siberia
Re: ICOR (Robot collab)
does anyone have a script that you can calculate the angle from point to point with?
When you make a comment at a scene, at least be brave enough to subscribe to that scene...
Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
90% of teenagers today would die if Myspace/Facebook were completely destroyed. If you are one of the 10% who would be laughing their heads off, add this to your signature.
Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
90% of teenagers today would die if Myspace/Facebook were completely destroyed. If you are one of the 10% who would be laughing their heads off, add this to your signature.
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Bronie12345 - Posts: 451
- Joined: Mon Aug 31, 2009 8:52 pm
- Location: The Netherlands
Re: ICOR (Robot collab)
yes
- Code: Select all
scene.my.angle = (P1, P2) => { a := math.acos((P2(0) - P1(0)) / ((P2(0) - P1(0))^2 + (P2(1) - P1(1))^2)^0.5); (P2(1) - P1(1)) < 0 ? {a = 2*math.pi - a} : {}; a }
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KarateBrot - Posts: 825
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- Location: Germany
Re: ICOR (Robot collab)
thnx, from that, i need to calculate angle to the mouse, and i need to calculate a point from an angle+distance
if i finished on those parts, i can make it happend...
if i finished on those parts, i can make it happend...
When you make a comment at a scene, at least be brave enough to subscribe to that scene...
Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
90% of teenagers today would die if Myspace/Facebook were completely destroyed. If you are one of the 10% who would be laughing their heads off, add this to your signature.
Don't go into a topic unprepared... Read the whole topic, including all the comments, before posting.
92% of teenagers have resorted to rap music. If you are part of the 8% who listens to real music, put this in your signature.
90% of teenagers today would die if Myspace/Facebook were completely destroyed. If you are one of the 10% who would be laughing their heads off, add this to your signature.
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Bronie12345 - Posts: 451
- Joined: Mon Aug 31, 2009 8:52 pm
- Location: The Netherlands
Re: ICOR (Robot collab)
no problem
with the code i posted before the angle from device to mouse is
calculate point from angle+distance:
with the code i posted before the angle from device to mouse is
- Code: Select all
scene.my.angle(the position of the device, app.mousepos)
calculate point from angle+distance:
- Code: Select all
scene.my.point = (angle, distance) => { [cos(angle), sin(angle)] * distance }
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KarateBrot - Posts: 825
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