Experimental Aircraft Collab

Work together on Algodoo projects here.

Experimental Aircraft Collab

Postby Ivanlul » Sun Sep 27, 2009 12:55 am

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Goals
The goal of this collab is to advance our knowledge of aircraft in algodoo. The collab will work on one project (airplane) at a time and the project will have a couple of goals that it will achieve. Over time we will combine the things we came up with to make an advanced fighter plane.

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Current Project
V-22
Rating: rated 5
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Ratings: 1
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Rating: rated 6
Filesize: 100.34 kB
Comments: 7
Ratings: 3
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Not completed
Completed
Primary Goals:
160 m/s speed cap
Realistic weight (15,000 Kg +- 500)
Stable flight
Vertical Take off and landing
Short take off and landing
Aerodynamic wing

Secondary Goals:
Hooking Mechanism
Measurement tools
Landing gear
Cargo Bay
Test dummy
One weapon (machine gun)

Notes: Keep the airplane fixated so we can work on the same grid.

Previous Projects
Rating: rated 6.7
Filesize: 71.79 kB
Comments: 1
Ratings: 6
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Contributors
Ivanlul/lowlol
Ra2lover
RaRaMalum
Versieon
blahblah200
Last edited by Ivanlul on Tue Dec 22, 2009 2:33 am, edited 14 times in total.
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Re: Experimental Aircraft Collab

Postby thebeech » Sun Sep 27, 2009 1:02 am

it seems good :) ill try and help, if you wish ?
the secondary goals seem easier to accomplish than the first set :) you could probably make a laser altimeter as there is no air in algodoo, although im not that good at scripting yet :(
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Re: Experimental Aircraft Collab

Postby Ivanlul » Sun Sep 27, 2009 1:52 am

yeah you can help, that's why I made the collab.


I'm going to need someone with algodoo to mount things for me, I'm currently running on the algodoo trial because algoryx wont accept paypal payments.

Mount the engine like this:
http://img268.imageshack.us/img268/6509/mountengine.png

Here is the file:
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That covers the supersonic speed, if you can find ways to improve the engine do it.
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Re: Experimental Aircraft Collab

Postby RA2lover » Sun Sep 27, 2009 3:14 am

mounted it for you, but, using glue together instead of fixates, you could get to the exact 100 object mark
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Re: Experimental Aircraft Collab

Postby Ivanlul » Sun Sep 27, 2009 4:42 am

Gluing together makes things messy (for me) and eventually the airplane will have 100 parts anyways.
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Re: Experimental Aircraft Collab

Postby Username? » Sun Sep 27, 2009 11:20 am

Wing will be difficult. It wouldn't work with airfriction
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Re: Experimental Aircraft Collab

Postby RA2lover » Sun Sep 27, 2009 2:07 pm

i think its 'without' airfriction.

i'll be testing a spawner wing(able to support supersonic speeds)
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Re: Experimental Aircraft Collab

Postby xplane80 » Sun Sep 27, 2009 3:46 pm

I'm not sure if the Hover Engine Glitch works in algodoo or not because it will decrease the mass of the plane thus making it possible to add more things to it. However, if make it too light, I will create "Drag" in a way.
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Re: Experimental Aircraft Collab

Postby Antotabo » Mon Sep 28, 2009 11:20 pm

Maybe you can use my scripted wing: http://www.algodoo.com/algobox/details.php?id=26062
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Re: Experimental Aircraft Collab

Postby Ivanlul » Sat Oct 03, 2009 12:25 am

Does it work at supersonic speeds?
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Re: Experimental Aircraft Collab

Postby Username? » Sat Oct 03, 2009 1:26 pm

I want join, seems to get interesting...
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Re: Experimental Aircraft Collab

Postby RA2lover » Sat Oct 03, 2009 8:09 pm

@ivanlul/lowlol:checking the scripts of the wing, it DOES work at supersonic speeds, but it's annoying to have to keep a button down for it to take effect.
i'll try to do a laser altimeter(gyroscope based so that you won't get wrong reading).
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Re: Experimental Aircraft Collab

Postby LLamaman » Sat Oct 03, 2009 9:06 pm

I'll sign up for secondary goals, the landing gear and ejection seat for now,
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Re: Experimental Aircraft Collab

Postby geniusperson1 » Sun Oct 04, 2009 3:22 am

is it supposed to be the bell x1? or just an airplane
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Re: Experimental Aircraft Collab

Postby 13yrmadman » Sun Oct 04, 2009 3:47 am

Heyyyyyy im kinda new to this and stuff. im just got algodoo im 13 yrs old so yall know more that i do but not to brag i am pretty intelligent for my age. i wish to join this collaboration and i will do the best i can. check me out in the "algobox" my name is fun lover just created my newest thing which is my first thing in algodoo. let me know whats up and help me out cause im new to this. check out my newest thing, called laser assassin here:

http://www.algodoo.com/algobox/details.php?id=31790
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Re: Experimental Aircraft Collab

Postby RicH » Sun Oct 04, 2009 4:35 am

You seem cocky.
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Re: Experimental Aircraft Collab

Postby Conundrumer » Sun Oct 04, 2009 7:02 am

RicH wrote:You seem cocky.

Now let's not get too JRVish
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Re: Experimental Aircraft Collab

Postby RicH » Sun Oct 04, 2009 8:51 am

Conundrumer wrote:
RicH wrote:You seem cocky.

Now let's not get too JRVish

What? I didn't go into a whole paragraph of rant. :P
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Re: Experimental Aircraft Collab

Postby thebeech » Sun Oct 04, 2009 10:31 am

for an altimeter I have an idea :) just simply mount a laser range finder on the bottom of the plane, mount it on a gyroscope so no matter what angle the plane is at it points down :) and I think that will work, i'll make you an example :)
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Re: Experimental Aircraft Collab

Postby Fujitsu » Sun Oct 04, 2009 10:43 pm

thebeech wrote:for an altimeter I have an idea :) just simply mount a laser range finder on the bottom of the plane, mount it on a gyroscope so no matter what angle the plane is at it points down :) and I think that will work, i'll make you an example :)

That would work for a flat surface, but what if you happen to be flying over obstacles?
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Re: Experimental Aircraft Collab

Postby RA2lover » Sun Oct 04, 2009 11:08 pm

it's a gyroscope-.-

nothing should happen unless you collide something in it or if stuff gets excentrical
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Re: Experimental Aircraft Collab

Postby Ivanlul » Mon Oct 05, 2009 1:07 am

geniusperson1: yes the bell x-1 for now, after we complete the goals for this airplane we will move on to other airplanes.

For the people that want to join: I don't use a member's list, I use a contributors list. If you contribute something that is used in the plane you will be part of the contributors.


Edit: I finally got algodoo and now I don't have the parts limit. I'll be working on the collab more now.
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Re: Experimental Aircraft Collab

Postby geniusperson1 » Thu Oct 08, 2009 12:00 am

Since i thought the airplane didnt look like the X-1 i modified the body. UNFORTUNATLY i screwed up in the prcess and got smoe pieces glude to tyhe bachground. Im strill trying to get the front parts to fit(seat wheel etc) and itll be awhile heres the link http://www.algodoo.com/algobox/details.php?id=31936
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Re: Experimental Aircraft Collab

Postby Ivanlul » Thu Oct 08, 2009 2:03 am

The Bell X-1 had many versions, I'm going off the Bell X-1A.

http://commons.wikimedia.org/wiki/Bell_X-1
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Re: Experimental Aircraft Collab

Postby geniusperson1 » Thu Oct 08, 2009 5:40 am

I see i thought it was the one chuck yeager flew. But i think we should try to get both to work.
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