Helicopter Collab
58 posts • Page 3 of 3 • 1, 2, 3
Re: Helicopter Collab
TC42 wrote:I finished (mostly) my weapon in progress. I added a simple helicopter and a mission to showcase it.
The bullets 'explode' on impact, and you can set some of the attributes of the cannon using the properties of the black box on the heli. The friction is the number of meters the 'shrapnel' will go, and the friction is the m/s/100 of the bullet. I kept the speed low for good collision detection.
Hmm....
I will see when I can download that and what I can then add to it.
I will also see if I can comprehend the code.
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
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Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Helicopter Collab
Thanks Dare! Glad you like it! I think that it will be best for cannons, as it lags insanely for me if I fire more than six or seven bullets.
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TC42 - Posts: 984
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Re: Helicopter Collab
Hey guys, one some more Camo's for you all to work with!
I wasn't sure what to have for the HC (Helicopter Collab) skin, so I didn't do one in the end.
I wasn't sure what to have for the HC (Helicopter Collab) skin, so I didn't do one in the end.
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Under Ground - Posts: 819
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- Location: In A Cave, Somewhere On Mars.
Re: Helicopter Collab
*bump*
Soooooo... any progress?
I have another prototype...
Uses the equation F=-kx -bv for motor power, which makes a pretty stable mouse-follower/autopilot. The rest of it is mostly for laughs.
Or are we using Kilinich's engines?
Soooooo... any progress?
I have another prototype...
Uses the equation F=-kx -bv for motor power, which makes a pretty stable mouse-follower/autopilot. The rest of it is mostly for laughs.
Or are we using Kilinich's engines?
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TC42 - Posts: 984
- Joined: Sun Jan 09, 2011 1:53 pm
- Location: $ sudo apt get-install sandwich_
Re: Helicopter Collab
Sorry I've been really busy lately. I srsly have no time on my hands anymore
I'll make some time soon to help out here.
I'll make some time soon to help out here.
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Dare - Posts: 833
- Joined: Sat Nov 21, 2009 4:27 pm
- Location: Sydney, Australia
Re: Helicopter Collab
You know, TC42, there's a seemingly much better option for mouse following than what you have there, but I can't be sure because I also have no time on my hands anymore and haven't downloaded yours yet:
Kilinich's Hinge-Spawn Thruster That I Modified!
Really, all it does is attract the unit to a point. Not so good for velocities or accelerations, but useful nonetheless.
Hmm, I think I will program a new one sometime that spawns eight hinges. And uses a FOR loop to spawn them.
Maybe I could also design one that actually does produce a force by spawning one box in the thruster, another some distance away, both with the initial velocity of the unit, and hinges them together. Hmm...
Kilinich's Hinge-Spawn Thruster That I Modified!
Really, all it does is attract the unit to a point. Not so good for velocities or accelerations, but useful nonetheless.
Hmm, I think I will program a new one sometime that spawns eight hinges. And uses a FOR loop to spawn them.
Maybe I could also design one that actually does produce a force by spawning one box in the thruster, another some distance away, both with the initial velocity of the unit, and hinges them together. Hmm...
Matthias Wandel is epic, in my humble opinion.
I love my brain...
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
I love my brain...
TC42 wrote:Also, your sig is too big, please change it.
ARE YA HAPPY NOW?????
Thymechanic/Phundamentalist
Recently, I discovered something a lot of you probably already knew: Minecraft is awesome.
Due to this, I may not be as active as usual for a while.
-
Someone Else - Posts: 1147
- Joined: Sun Nov 21, 2010 10:53 pm
- Location: The Milky Way Galaxy
Re: Helicopter Collab
i am a chopper person thinking about making a ranger but need help with flight.
ohh yea this is what i run
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doubbleoonothing - Posts: 14
- Joined: Tue Feb 15, 2011 11:53 am
- Location: somewere in the U.S.
Re: Helicopter Collab
Try adapting either of these;
Also, look at the heli's posted in this topic and reverse engineer.
Also, look at the heli's posted in this topic and reverse engineer.
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Nxdt - Posts: 1019
- Joined: Mon Aug 31, 2009 6:32 pm
- Location: Scotland!
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