Re: Nuclear Fusion Collab
Posted: Wed Mar 30, 2011 7:48 pm
hmm.. I finished my work with Davizex now I will be working more in this collab.
Well... I think will try to make my version of the atom sim using the same one-CollideSet eletromagnetism by davidz.
And I will script some other things...
EDIT: I found "huge" problem with davidz's method, it is simple but however fixing a negative mass object to another one will reduce the weight and fixing the "same" mass but positive will increase the weight. This means that this weight diference will alter the speed that diferent charges move at when exposed to same attractive force.
But this problem can be fixed by adding another circle to the negative mass.
Well... I think will try to make my version of the atom sim using the same one-CollideSet eletromagnetism by davidz.
And I will script some other things...
EDIT: I found "huge" problem with davidz's method, it is simple but however fixing a negative mass object to another one will reduce the weight and fixing the "same" mass but positive will increase the weight. This means that this weight diference will alter the speed that diferent charges move at when exposed to same attractive force.
But this problem can be fixed by adding another circle to the negative mass.