Early Aircraft Collab (1903 - 1920)

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Early Aircraft Collab (1903 - 1920)

Postby Dare » Fri Jan 21, 2011 4:24 pm

Back in the day when aircraft were made of stick and cloth and powered by a tiny motor and propeller. :thumbup:

I made this collab so we can revisit the old days of flight in Phun, back when it was awesome to make a flying machine powered by airfrictionmult. Also to build some historical aircraft! From early flight era, 1903 - 1920.

Get building people! It's for all the people out there who still like to make aircraft that fly by basic scripted engines or airfriction.

I made one of the most basic types of planes, airfrictionmult wings and powered by small density motor. Very primitive, but flies like a charm!

Rating: rated 6.9
Filesize: 325.16 kB
Comments: 4
Ratings: 6
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If you love making flying things, please join this collab. I want us to make some nice flying things, powered by old-style engines! Also, we should make some accurate models of real vintage aircraft.
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Re: Early Aircraft Collab (1903 - 1920)

Postby davidz40 » Fri Jan 21, 2011 5:35 pm

So simple, and so well working! :clap:
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Re: Early Aircraft Collab (1903 - 1920)

Postby TC42 » Sat Jan 22, 2011 2:46 am

Sounds Phun! I'm in.
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Re: Early Aircraft Collab (1903 - 1920)

Postby ducky21 » Sat Jan 22, 2011 2:48 am

I want to be in, but how does the density engine work?
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Sat Jan 22, 2011 3:17 am

ducky21 wrote:I want to be in, but how does the density engine work?


It's very simple, it's also one of the earliest forms of flight in Phun. It does require basic scripting though.

When the balls spin, they hit another ball, lowering the density. After 180 degrees of spinning, it hits another ball, increasing the density. If you have two of these mechanisms spinning in the opposite direction, it generates lift.
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Re: Early Aircraft Collab (1903 - 1920)

Postby TC42 » Sat Jan 22, 2011 3:35 am

Dare wrote:
ducky21 wrote:I want to be in, but how does the density engine work?


It's very simple, it's also one of the earliest forms of flight in Phun. It does require basic scripting though.

When the balls spin, they hit another ball, lowering the density. After 180 degrees of spinning, it hits another ball, increasing the density. If you have two of these mechanisms spinning in the opposite direction, it generates lift.


Exactly. Like this :D
[scene]50959[/scene]
Not quite as good as yours, Dare, but just as phun!
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Re: Early Aircraft Collab (1903 - 1920)

Postby Someone Else » Sat Jan 22, 2011 8:26 am

Rating: rated 5
Filesize: 377.54 kB
Comments: 0
Ratings: 1
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I'm in!
This is my first plane, density engine, and semi-massive wood texture project all in one!
That is to say, this scene probably uses more geoms with wood textures that all my other scenes combined.
This plane also includes a cockpit, a pilot ragdoll, and an air brake.
The density engines include a script that changes the color of the circles along with the density.
The engine is just as powerful as it needs to be to get the plane off the ground- so the plane goes FAST.
The controls use all of the arrow keys- look at the scene.
The wings are simple ellipses with high air friction.

Oh, and, the thumbnail came out PERFECTLY.

I discovered that you always want the scripted circles that make the colliding circled very dense on the inside- it is MUCH more stable this way. Otherwise, the engine will float up, tilt to one side, spin very rapidly so the scripted circles that make the circles light disengage but not the other scripted circles, all the circles become heavy, the thing crashes to the ground, smashing whatever's there.
But this way, the thing goes up and up and up until it hits the roof.

But yeah, I want to be in this collab.
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Sat Jan 22, 2011 8:42 am

Haha, nice one! Doesn't have the looks, but it's quite nifty. :thumbup:

Thanks for the advice on the engine as well!

Why is TC24's plane there as well? :wtf:
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Re: Early Aircraft Collab (1903 - 1920)

Postby Someone Else » Sat Jan 22, 2011 6:57 pm

TC42's plane is there because I downloaded that scene, and didn't bother opening a new one when I created mine. I did use TC42's plane as a size reference. And, when I finished mine, I didn't bother deleting the other plane.

Personally, I think this collab should sort of progress technologically. I will attempt to build an automatic retractable landing gear.
And at some point, I will replace the air friction wings with Ra-wings.

I also noticed that this density engine looks like it might work in outer space. I will see if I can integrate it into the Modular Spaceship.
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Sun Jan 23, 2011 6:42 am

Someone Else wrote:TC42's plane is there because I downloaded that scene, and didn't bother opening a new one when I created mine. I did use TC42's plane as a size reference. And, when I finished mine, I didn't bother deleting the other plane.

Personally, I think this collab should sort of progress technologically. I will attempt to build an automatic retractable landing gear.
And at some point, I will replace the air friction wings with Ra-wings.

I also noticed that this density engine looks like it might work in outer space. I will see if I can integrate it into the Modular Spaceship.


Ok, in case you haven't noticed this collab is based on aerial technology from 1903 (first flight) to 1920. There was no such thing as retractable landing gear. Sorry, save it for another collab ( ;) ), I might start a WW2 aircraft collab in a few weeks which needs retractable landing gear.

P.S. I have already built a retractable landing gear system, can hold up to and well over 3,000 kg of weight. :)
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Re: Early Aircraft Collab (1903 - 1920)

Postby Someone Else » Sun Jan 23, 2011 7:47 am

Wow... how did I not notice the 1903-1920 part...
And I also forgot about the retractable landing gear.

Slightly random, but I just built a sort of helicopter-car based off my density engine.
Maybe I will build a car-plane-helicopter-boat-transformer thing, and maybe post it here just for the heck of it. Or maybe not.
Come to think of it, I will probably drop the boat part.

This sounds fun. I will start on it. Unless you want me to do something else...
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Sun Jan 23, 2011 9:32 am

Someone Else wrote:Wow... how did I not notice the 1903-1920 part...
And I also forgot about the retractable landing gear.

Slightly random, but I just built a sort of helicopter-car based off my density engine.
Maybe I will build a car-plane-helicopter-boat-transformer thing, and maybe post it here just for the heck of it. Or maybe not.
Come to think of it, I will probably drop the boat part.

This sounds fun. I will start on it. Unless you want me to do something else...

Maybe not post it here ... but post it on Algobox. :thumbup:
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Re: Early Aircraft Collab (1903 - 1920)

Postby Nxdt » Sun Jan 23, 2011 4:47 pm

Hey I'm in on this collab.
Going to make a thruster tutorial and i'm able to do any mechanical linkages as well as scripting.


Heres a good thruster and a script tut for you guys.
Rating: rated 5
Filesize: 59.84 kB
Comments: 3
Ratings: 1
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Tue Jan 25, 2011 4:27 pm

Rating: rated 6
Filesize: 39.85 kB
Comments: 9
Ratings: 4
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Seeing as many early flight attempts were ornithopters (LOL, what were they thinking?), I decided to build one. Not for the collab, but I want to show you guys anyway.

As you can see, very interesting concept of flight.
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Re: Early Aircraft Collab (1903 - 1920)

Postby Nxdt » Tue Jan 25, 2011 8:03 pm

Thats nice, and i would assume they were trying to replicate birds. There are some really cool RC ornithocopters.
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Wed Jan 26, 2011 12:24 am

That thing is amazing!!
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Wed Jan 26, 2011 3:27 pm

Rating: rated 6.5
Filesize: 382.43 kB
Comments: 6
Ratings: 5
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This ornithopter fits into this collab perfectly, check it out.
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Re: Early Aircraft Collab (1903 - 1920)

Postby TC42 » Wed Jan 26, 2011 11:08 pm

Is it okay if I make another ornithopter for the collab? Looks like a fun project, but I don't have time at the moment
Your ornithopter looks really nice :clap: , although I don't have the time to play with it right now.
Also, why no spell check on 'ornithopter' we've all been spelling it right, but the website spell check doesn't recognize it. :roll:
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Thu Jan 27, 2011 3:11 am

TC42 wrote:Is it okay if I make another ornithopter for the collab? Looks like a fun project, but I don't have time at the moment
Your ornithopter looks really nice :clap: , although I don't have the time to play with it right now.
Also, why no spell check on 'ornithopter' we've all been spelling it right, but the website spell check doesn't recognize it. :roll:


Yes your right, it's strange how it thinks it's wrong. And of course you can ornithopter, they were some of the first early aircraft (although none of them got off the ground ;) )

This is a good video, it has a few early flight attempts:

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Re: Early Aircraft Collab (1903 - 1920)

Postby Someone Else » Thu Jan 27, 2011 5:07 am

Dare wrote:
Rating: rated 6.5
Filesize: 382.43 kB
Comments: 6
Ratings: 5
download


This ornithopter fits into this collab perfectly, check it out.


When I selected the red part, I looked into the onHitByLaser and said to myself: "Ack! Scene.my.wing? Ack!"
I fully support PHUNLET-FRIENDLY versions of gizmos that have been proven to work without scripts. I'm just Phundamentalist like that. But, I DON'T like unnecessary scene.my.* variables!

Sorry to break out like that, but I just want to be clear that I do not like it when people do that. I think I know how to build a perfectly Phunlet-safe version of this. Phun friendly, too. And it uses C-gears to keep everything timed properly. But it will fall slowly. I could use lasers to fix that, though.
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Thu Jan 27, 2011 5:29 am

Someone Else wrote:When I selected the red part, I looked into the onHitByLaser and said to myself: "Ack! Scene.my.wing? Ack!"
I fully support PHUNLET-FRIENDLY versions of gizmos that have been proven to work without scripts. I'm just Phundamentalist like that. But, I DON'T like unnecessary scene.my.* variables!

Sorry to break out like that, but I just want to be clear that I do not like it when people do that. I think I know how to build a perfectly Phunlet-safe version of this. Phun friendly, too. And it uses C-gears to keep everything timed properly. But it will fall slowly. I could use lasers to fix that, though.


What are you ranting about? The scene.my.* variables are necessary.
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Re: Early Aircraft Collab (1903 - 1920)

Postby Someone Else » Thu Jan 27, 2011 5:41 am

Why? I plan to tie the disc things together with C-gears, and carefully place a collider so the wings just barely whack into it at the bottom of their stroke, and another at the top. UBERSIMPLIFICATIONISH!!! But, I have not built it yet. I will probably just modify Birdy- remove the laser and the red and blue things, remove all other scripts and set default air friction, add some modified C-gears, and carefully place the scripted colliders according to trial and error.

But, of course, this has no built-in stabilizer. I could simply fixate a long, noncolliding pole to the bottom.

Or, I could use an air friction engine with a structure similar to that of a density engine.

EDIT- Here is the scene. The script is in four little circles. I also killed Dare's thing and left in the scene.
Rating: rated 5
Filesize: 314.33 kB
Comments: 1
Ratings: 1
download

Again, it lacks the looks, but is highly functional. Also, it will work with as many wings as you can fit on there, as they change color and air friction when they hit the top and bottom of their stroke.

No nonsensical scene.my here.

Controls are the arrow keys. Forgot to put that in the scene or the description.
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Re: Early Aircraft Collab (1903 - 1920)

Postby davidz40 » Thu Jan 27, 2011 8:06 pm

Talking about simplicity...
Rating: rated 5.9
Filesize: 51.77 kB
Comments: 3
Ratings: 3
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Re: Early Aircraft Collab (1903 - 1920)

Postby Nxdt » Thu Jan 27, 2011 8:40 pm

Check this out for an unpowered bird thing. Unpowered as in hasa no engine, use the flapping of its wings to produce thrust.
Rating: rated 5
Filesize: 39.54 kB
Comments: 0
Ratings: 1
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Re: Early Aircraft Collab (1903 - 1920)

Postby Dare » Fri Jan 28, 2011 5:10 am

I thought I'd do a little review on all of your creations...

Someone Else, your ornithopter is nice but a bit strange. What is the point of having all of those blue and red circles? I deleted them and it made no difference at all. Also, the steering system is completely retarded. It uses a very long stick and when you let go off the left/right key, it swings all over the place.

Davidz, yours is nice, very effective!

Nxdt, yours is quite strange, but its functional so good job!
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