The, uh, thing.

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The, uh, thing.

Postby StephenAlverez » Sat Mar 06, 2010 3:01 am

As you all know, I am definitely not very good at making things in Algodoo, but this very long "no upload" period of mine has allowed to get better, not well represented by this:

Rating: rated 5.6
Filesize: 50.76 kB
Comments: 3
Ratings: 2
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but 'tis true, I have been making more sophisticated items with this program. So, why don't some well established Algodoo users, me included, just join up and make something cool. I'm not asking anyone to participate, and if you say it's a stupid idea, then so be it, I'm just trying to do something that could be fun.
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Re: The, uh, thing.

Postby fox11trot » Sat Mar 06, 2010 11:00 pm

R u kidding? that thing is sick!
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Re: The, uh, thing.

Postby StephenAlverez » Mon Mar 08, 2010 7:46 pm

What? No it is not, what you make is "sick."
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Re: The, uh, thing.

Postby Under Ground » Mon Mar 08, 2010 11:12 pm

I can help with bodies and the likes if you want, or are you looking for mechanical thingies?
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Re: The, uh, thing.

Postby niffirg1 » Tue Mar 09, 2010 1:55 am

i could help with thyme stuff and mabye mechanical stuff (I started to lean into mechanical scenes)
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Re: The, uh, thing.

Postby StephenAlverez » Tue Mar 09, 2010 7:52 pm

Cool everybody, but first we need something to make, any Ideas?
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Re: The, uh, thing.

Postby Under Ground » Tue Mar 16, 2010 7:01 pm

Tank! :D Gotta love a tank, eh?
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Re: The, uh, thing.

Postby Sonic » Tue Mar 16, 2010 9:11 pm

Actaully I'm in a similar "no upload" period. And I'm currently making the most advanced and complicated thing I've ever built from scratch, a gauss gun! It's even magazine fed!
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Re: The, uh, thing.

Postby Under Ground » Tue Mar 16, 2010 9:56 pm

Urm... Not really sure how that relates to this collab but.. Kool, good for you :D
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Re: The, uh, thing.

Postby StephenAlverez » Thu Mar 18, 2010 2:00 pm

Under Ground wrote:Urm... Not really sure how that relates to this collab but.. Kool, good for you :D



I said I was in a no upload period, in which I worked on things but didn't upload.
Under Ground wrote:Tank! :D Gotta love a tank, eh?


Ok, but people make tanks every day, so I'll raise you by four:

A totally mechanical tank, with totally mechanical fuel, with a sequenced gun, that's also totally breakable!

How 'bout that?!
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Re: The, uh, thing.

Postby Sonic » Thu Mar 18, 2010 8:31 pm

With frag bullets? Because I have prototype frag bullets.
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Re: The, uh, thing.

Postby StephenAlverez » Fri Mar 19, 2010 10:44 pm

Sonic wrote:With frag bullets? Because I have prototype frag bullets.


YES.
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Re: The, uh, thing.

Postby Sonic » Fri Mar 19, 2010 11:13 pm

Granted, they're only a prototype. They don't break up on impact either, they break up when they leave the barrel. Is that a problem?
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Re: The, uh, thing.

Postby Under Ground » Sat Mar 20, 2010 12:28 am

I can help with the chassis I guess, though i suck at the complex stuff :D
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Re: The, uh, thing.

Postby StephenAlverez » Sat Mar 20, 2010 3:14 am

Sonic wrote:Granted, they're only a prototype. They don't break up on impact either, they break up when they leave the barrel. Is that a problem?


Not at all.
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Re: The, uh, thing.

Postby izacque » Sat Mar 20, 2010 7:30 am

internal combustion engine would be cool ;)
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Re: The, uh, thing.

Postby Sonic » Mon Mar 22, 2010 6:51 pm

Here's my frag bullets concept:
Rating: rated 5
Filesize: 21.94 kB
Comments: 0
Ratings: 1
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Re: The, uh, thing.

Postby Dakta » Sun Mar 28, 2010 5:12 am

There might be problems with creating the engine and stuffs all mechanically, although I would love to help (I have been in a no-upload period since Algodoo was released :D).

I've got a whole lot of information about the British Centurion (Mks I through VII), since I have been working on an Algodoo version of it. I suggest we make whatever we make based on a real vehicle, so that we can replicate stuff that actually works in real life and be über realistic.

I have all sorts of diagrams and specifications for the Centurion, and a working chassis that uses my scripted transmission (which I am still working on and still need help with :P). Here's the .phz:


OMFG WHAT THE HELL IS GOING ON? BRAND NEW ALGODOO AND IT HAS BROKEN EVERY SINGLE SCENE I HAVE SAVED WITH IT! OMFG HELP IT FUCKED UP EVERYTHING IN MY SCENE!

Wow, that was an amazing fail developers. You guys broke every hinge, spring, and fixate in my scene. They was all fucked up... What the hell do I do now?
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Re: The, uh, thing.

Postby Dakta » Sun Mar 28, 2010 5:13 am

Woah thank god it still works in Phun! I am so glad I kept that around...

Still I need to file a bug report.
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