Automated machinery
80 posts • Page 1 of 4 • 1, 2, 3, 4
Automated machinery
We need a team of skilled people to engineer, improve, and test cool new machines. Any kind of machine or machine parts that we can put together to create a production line type environment. I have seen many amazing scenes that have inspired me to make my own machinery. Over time we can develop new concepts and design a working assembly line with parts made by us. I understand that just putting together the scenes we have made wont work too well because of different sizes and such, but I encourage you to post them for inspiration. we can use the general idea and create something that fits. As far as a name i'll need to wait and get some more people on board so we can decide as a team.
Employees:
Bman -
Bronie12345 -
Aglophun -
Mechanic -
Matten -
Kutis -
Swiftskii -
Rideg -
sanderwezep -
Ducky21 -
Now Hiring:
Mechanical engineers
Thymers
Testers
Anyone that wants to join can.
Employees:
Bman -
Bronie12345 -
Aglophun -
Mechanic -
Matten -
Kutis -
Swiftskii -
Rideg -
sanderwezep -
Ducky21 -
Now Hiring:
Mechanical engineers
Thymers
Testers
Anyone that wants to join can.
Last edited by bman on Sat Aug 07, 2010 10:38 pm, edited 9 times in total.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
Stage 2 parts stacker
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
What kind of machines do you mean???
Specify it.
Scripted or not...
Robots...
Walkers...
Wending machines...
Mechanic calculators...
Mechanic things...
WHAT DO YOU MEAN ?!
Specify it.
Scripted or not...
Robots...
Walkers...
Wending machines...
Mechanic calculators...
Mechanic things...
WHAT DO YOU MEAN ?!
- Kutis - AHOX
- Posts: 140
- Joined: Sun Oct 04, 2009 7:41 pm
- Location: In your Algodoo improving your scenes to make it better
Re: Automated machinery
All of the above, then we put them together to make an assembly line. it could be a robot arm that picks up something, then places it on a walker that brings it to the next operation. As I said in my first post "Any kind of machine or machine parts that we can put together to create a production line type environment". I uploaded a few samples of machinery that are examples, You tell me what your good at and we'll go from there. My second post is a stage 2 version of the parts stacker, its much faster and is an improvement from the stage 1 version. see if you can take the stage 2 and make it faster, or make it work with another type of part. or make a stacker but make it your own way. it doesent have to be a stacker, i was thinking of making something that would take those stacks and weld them together.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
First production line
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
I wanna join this collab, it seems to be great, and also the scenes you have made alredy are awsome, I like them a lot.
What I can do in this collab is everything related with mechanics, I love mechanics, in fact is the only thing I can do, I have no idea of thyme, so you can put me on mechanical engineer, and as "secondary work" on tester, process improvement, inventory manager or quality assurance. I can make any type of sequence or machine/device (walkers, robotic things...), however I can also make equipment for the inventory.
I will post the scenes I make, if you accept me, in this thread.
Ok, thanks, bye.
What I can do in this collab is everything related with mechanics, I love mechanics, in fact is the only thing I can do, I have no idea of thyme, so you can put me on mechanical engineer, and as "secondary work" on tester, process improvement, inventory manager or quality assurance. I can make any type of sequence or machine/device (walkers, robotic things...), however I can also make equipment for the inventory.
I will post the scenes I make, if you accept me, in this thread.
Ok, thanks, bye.
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Mechanic - Posts: 11
- Joined: Sun Jan 31, 2010 1:28 am
Re: Automated machinery
Thats great!
Of course you can join, no big commitment needed. you do what you want to do, when you want to do it! i dont believe in any kind of deadline because quality work cant be rushed. Upload some scenes.
Of course you can join, no big commitment needed. you do what you want to do, when you want to do it! i dont believe in any kind of deadline because quality work cant be rushed. Upload some scenes.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
Good!
I will start working right now.
I will start working right now.
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Mechanic - Posts: 11
- Joined: Sun Jan 31, 2010 1:28 am
Re: Automated machinery
I couldent add this machine to the first scene it was too laggy, so I made it so it could run continuously.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
I like your scenes a lot, sorry because I dont have much time and I cant make scenes very quick, but each day I make a little
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Mechanic - Posts: 11
- Joined: Sun Jan 31, 2010 1:28 am
Re: Automated machinery
Hey thats no problem, Let me know if you need help i'll show you everything I know
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
heres a robot that can place the part onto something, still some bugs.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
bman wrote:Hey thats no problem, Let me know if you need help i'll show you everything I know
Realy? I will love you to show me you knowledge, If you don't have any problem.
Thanks a lot.
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Mechanic - Posts: 11
- Joined: Sun Jan 31, 2010 1:28 am
Re: Automated machinery
Used the same initial transfer but instead of a robot its a vertical transfer system, with the same clamping mechanism. Mechanic let me know what it is you need help with or what you are interested in learning and we'll go from there
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
Anything that you know about mechanics, sequencing, linkages... any mechanism or device...
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Mechanic - Posts: 11
- Joined: Sun Jan 31, 2010 1:28 am
Re: Automated machinery
Mechanic hang in there, im putting together a scene thats kind of like a tutorial.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
do u guys already have a working factory?
- phunaddict
- Posts: 20
- Joined: Fri Sep 11, 2009 11:17 pm
Re: Automated machinery
i got an idea for the factorys
that the factory needs resources for making the stuff (for spawning the parts of the product)
that the factory needs resources for making the stuff (for spawning the parts of the product)
- phunaddict
- Posts: 20
- Joined: Fri Sep 11, 2009 11:17 pm
Re: Automated machinery
Basically what we have so far is a bunch of equipment that could be placed together to make some sort of factory, theres still lots of work to do on the equipment such as what you mentioned in your post. those machines can be modified to actually do something to those parts. I lack the thyming skill to do so, which is why were looking for thymers and people with innovative designs.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
Re: Automated machinery
could i use your factorys in the RLC ?
P.S. i modded your stamping V2 look :
the one u made didnt work so good at my pc...
P.S. i modded your stamping V2 look :
the one u made didnt work so good at my pc...
- phunaddict
- Posts: 20
- Joined: Fri Sep 11, 2009 11:17 pm
Re: Automated machinery
What is the RLC? Im curious as to why my stamping V2 doesent work for some people. what part of it doesent work? that scene you posted seems to be broken lol.
- bman
- Posts: 64
- Joined: Sun Sep 13, 2009 4:04 pm
- Location: Canada
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