Phuns army
84 posts • Page 2 of 4 • 1, 2, 3, 4
Re: Phuns army
can i join? im good at making flying vehicles...and bombs...big bombs...CANADIAN BOMBS. ok i just went all weird, but seriously can i join
canadian joe wrote:im just writing this so i can sig it
RicH wrote:Phun's Army.
-
canadian joe - Posts: 115
- Joined: Wed Feb 10, 2010 9:42 pm
Re: Phuns army
I could design special weaponry. Im currently working on a rail gun that fires a slug that makes things around it dissapear ( well actually pushes them away really fast).
- Aglophun
- Posts: 7
- Joined: Fri Mar 26, 2010 5:33 am
Re: Phuns army
Why doesn't somebody make an Algodoo army, to fight with the Phun army?
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: Phuns army
because phun and algodoo are the same. algodoo is just phun all grown up. you can't have the adult fight a child version of itself. it'd be OBVIOUS who would win.
[/post]
Paradigm 29 wrote:I've been trying to figure out why people even buy hummers ever since I found out that they don't have machine guns.
-
izacque - Posts: 483
- Joined: Mon Sep 14, 2009 11:14 am
Re: Phuns army
FruitMonger wrote:Why doesn't somebody make an Algodoo army, to fight with the Phun army?
Because we HAZ LAZORZ.
TheWinkits wrote:They both looks of cuking amazing
-
Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Phuns army
We would crush you like a rock... With lasers.
-
Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Phuns army
Just about the only thing that Algodoo has that Phun doesn't, is lasers. So I'm pretty sure it'd be a fair fight.
Unless you guys are...CHICKEN! BUCK, BUKOCK!
Unless you guys are...CHICKEN! BUCK, BUKOCK!
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: Phuns army
Incompressible water, sketch tool, an updated code, better Thyme... Must I really list them all?
TheWinkits wrote:They both looks of cuking amazing
-
Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Phuns army
Okay, algodoo is better at some things, but all in all Phun and Algodoo are pretty much equals. I just think you don't wanna fight cause you're CHICKEN!
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: Phuns army
Well chronos we could only use those things on a home court once we go to their arena our high tech laser won't work any more :S
-
Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Phuns army
That's what I'm saying. Too many compatibility issues.
TheWinkits wrote:They both looks of cuking amazing
-
Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Phuns army
Well...you could try to replace lasers with collisions. Like, a ball in a rail, and it's got a weak spring connecting it to something. That's what I always do.
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: Phuns army
But it won't get the perfect 100 hits per second
-
Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Phuns army
It's actually 50-65 (or something) ticks per second, not 100.
Or maybe I'm just wrong.
Or maybe I'm just wrong.
TheWinkits wrote:They both looks of cuking amazing
-
Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Phuns army
Your wrong. Laser have a very simple code to work out how many hits per second
H = Hits per second
F = Sim.frequency
XD
H = Hits per second
F = Sim.frequency
- Code: Select all
[i]H = F [/i]
XD
-
Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Phuns army
Mystery, You are wrong. Lasers are not hitting at sim.frequency, but about 50 hits per second as Chronos said.
The only way I know to get 100 hits per second is alternating collideset collider, and it's phun compatible
The thing I miss the most in Phun are not lasers, but ability to destroy things by density=0;
The only way I know to get 100 hits per second is alternating collideset collider, and it's phun compatible
The thing I miss the most in Phun are not lasers, but ability to destroy things by density=0;
Phundamentalist
-
davidz40 - Posts: 438
- Joined: Sun Sep 06, 2009 10:30 am
Re: Phuns army
You were never able to do that in Phun, only Algodoo. Besides, AirFrictionMultiplier = NaN still works, despite it being crippled.
TheWinkits wrote:They both looks of cuking amazing
-
Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Phuns army
I meant that density=0 is one of the best features of algodoo.
Still need to learn english better lol .
Air friction = NaN likes to evaporate whole collision groups
Still need to learn english better lol .
Air friction = NaN likes to evaporate whole collision groups
Phundamentalist
-
davidz40 - Posts: 438
- Joined: Sun Sep 06, 2009 10:30 am
Re: Phuns army
It doesn't have to be Airfrictionmult = NaN, It can be anything = NaN (Anything that's an integer).
-
Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Phuns army
So...if you went to the script menu and put in...oh, say color = NaN, that'd delete the object?
If so, that'd help allot with a scene I was trying to make.(can't remember what it was, though )
If so, that'd help allot with a scene I was trying to make.(can't remember what it was, though )
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: Phuns army
Integer. That's an array (an array of floats, to be more precise).
TheWinkits wrote:They both looks of cuking amazing
-
Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: Phuns army
Hi, I have already made some cars in phun, so maybe you guys would like to give them a look?
Here are some links to youtube vids:
- Army Jeep
- Tatra truck
- Land Rover
I've got some more, you can watch them at my channel!
Greets,
Iwan
Here are some links to youtube vids:
- Army Jeep
- Tatra truck
- Land Rover
I've got some more, you can watch them at my channel!
Greets,
Iwan
- IwanDV
- Posts: 1
- Joined: Mon Apr 05, 2010 1:30 pm
Re: Phuns army
I'm not exactly sure what you mean, but I think... if something changes how the object behaves with others, like, friction or restitution, then if you put NaN in there,it'll delete them. Is that what you mean?
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
Re: Phuns army
FruitMonger wrote:Okay, algodoo is better at some things, but all in all Phun and Algodoo are pretty much equals. I just think you don't wanna fight cause you're CHICKEN!
I cannot state enough how stupid that sounded.
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-
RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: Phuns army
Oh really? I think you're saying that it sounded stupid, cause you wanna distract people from making an algodoo army cause you're afraid that algodoo will get beat! And how exactly did that sound stupid?
-
FruitMonger - Posts: 135
- Joined: Thu Dec 10, 2009 8:20 pm
- Location: Some fruit stand in Indiana
84 posts • Page 2 of 4 • 1, 2, 3, 4
Who is online
Users browsing this forum: No registered users and 5 guests