Phuns army

Work together on Algodoo projects here.

Phuns army

Postby woowoo678 » Sat Jan 09, 2010 6:14 pm

The origional fourm is here, viewtopic.php?f=6&t=1176.
Phun/Algodoo needs an army to protect it from competitors such as fantastic contraption and powder.

We need:
Scripters
Gun deigners
Vehicle designers
Aircraft designers
Phundamentalists

Current staff:
Me-Vehicle/Weapons designer
Sonic-Vehicle designer
Bronie12345-Scripting, Engine design, Logo design
izacque-Weapons designer
Imaginer1-Rocket designer
niffirg1-scripter
bman-weapons designer?
Davidz40-Rockets?
jedi-weapons
rideg-artillery
mechanic-weapons designer
James510-weapons designer
Canadian Joe-weapons designer
Adian-Weapons deigner
War men-Tank designer
Algophun-advanced weapons
Ducky21-???
xplane80-scripter
Last edited by woowoo678 on Mon Aug 16, 2010 2:44 am, edited 10 times in total.
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Re: Phuns army

Postby link145632 » Sat Jan 09, 2010 11:35 pm

ill be a multitasker, as i can do most of this.

also i already had this done =D

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Re: Phuns army

Postby RA2lover » Sun Jan 10, 2010 5:19 pm

RicH wrote:Here, my friends, is a pitiful attempt at reviving a collab.

Here, my friends, is a pitiful attempt at reviving a revival collab.

you could just make a bumpdate on the old thread.
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TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


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Re: Phuns army

Postby davidz40 » Sun Jan 10, 2010 5:26 pm

Simply submitting many more or less usefull weapons that are often incompatible with each other is bad idea. But making some autonomous war machines then throwing them against each other would be interesting.
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Re: Phuns army

Postby woowoo678 » Wed Jan 20, 2010 11:36 pm

davidz40 wrote:Simply submitting many more or less usefull weapons that are often incompatible with each other is bad idea. But making some autonomous war machines then throwing them against each other would be interesting.

funny thing, I was going to make a Robot Arena contest where you would submit autonymous robots and let them battle.
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Re: Phuns army

Postby sheepborg » Thu Jan 21, 2010 8:47 pm

if you do make that contest i will be sure to take part in it :D
BTC: 12wcLxBejr6rhCk6WPyVSNmkjwwbxXEvBG
LTC: LQ17UdL71xzLCprSfkoWUQXDXWuHjx2nf9
FTC: 6nfbPuFbtk8uNokYSsVfbzc5393ggxNGDC

polygons > textures

STUFFES:
http://www.algodoo.com/algobox/profile.php?id=4540
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Re: Phuns army

Postby jedi » Thu Jan 21, 2010 9:14 pm

never mind.
Last edited by jedi on Mon Feb 15, 2010 4:41 pm, edited 1 time in total.
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Re: Phuns army

Postby RicH » Fri Jan 22, 2010 11:33 am

jedi wrote:Btw iam new there and as u can see my sig is rly colourfull xD

More like incredibly annoying.
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Re: Phuns army

Postby jedi » Fri Jan 22, 2010 9:52 pm

Is it because of my gifs?
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Re: Phuns army

Postby KarateBrot » Fri Jan 22, 2010 10:53 pm

jedi wrote:Is it because of my gifs?


Yes, of course it's because of your gifs...
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Re: Phuns army

Postby jedi » Sat Jan 23, 2010 12:00 pm

why u dont like them?
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Re: Phuns army

Postby davidz40 » Sat Jan 23, 2010 12:09 pm

Because forums are created to share opinions/talk, not to show some annoying, flashing and incredibly stupid images.
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Re: Phuns army

Postby KarateBrot » Sat Jan 23, 2010 1:42 pm

I like your gifs but it's annoying in such a forum like davidz already said. there's just this flashing on the whole screen and it's difficult to find text between all those animated images.
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Re: Phuns army

Postby RicH » Sat Jan 23, 2010 2:44 pm

Also add the fact that they are way overused.
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Re: Phuns army

Postby izacque » Mon Jan 25, 2010 7:52 pm

and the ones you have in particular are tasteless :problem:
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Re: Phuns army

Postby Rideg » Tue Jan 26, 2010 11:25 pm

I wan't to join! :D i'm currently working on a artillery that callculates the x.mousepos to an angle it should fire a projectiler:) i'm in!
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Re: Phuns army

Postby Toca » Thu Jan 28, 2010 1:12 am

Nice... so, should we post our creations on this collab or on the phun army rebirth collab?
Last edited by Toca on Fri Jan 29, 2010 2:58 pm, edited 1 time in total.
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Re: Phuns army

Postby davidz40 » Fri Jan 29, 2010 2:28 pm

Something usefull for tank/artillery makers.
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Re: Phuns army

Postby Rideg » Mon Feb 01, 2010 12:01 am

Is this Co even active?? :o
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Re: Phuns army

Postby woowoo678 » Wed Feb 03, 2010 10:56 pm

Sorry, i've been so busy playing TF2 i never got to playing phun :(
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Re: Phuns army

Postby woowoo678 » Wed Feb 03, 2010 11:07 pm

Rating: rated 5
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the WR-2 grenade launcher
Rating: rated 5.4
Filesize: 75.73 kB
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Ratings: 2
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The Wonka minigun
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Re: Phuns army

Postby Mechanic » Fri Feb 05, 2010 8:20 pm

I would like to join this collab, I can make anything as long as it doesn't require thyme (guns, rokets, bullets, charges, targets, vehicles, walkers, robots...).
Please accept me, it would be a pleassure for me to make scenes for thin collab.
Thanks and bye.
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Re: Phuns army

Postby James510 » Sat Feb 06, 2010 5:35 pm

can i join? i'm good at making weapons. recently i've made the

XM-11 http://www.algodoo.com/algobox/details.php?id=37347
XM-17 http://www.algodoo.com/algobox/details.php?id=37365
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Re: Phuns army

Postby Rideg » Sun Feb 14, 2010 12:28 am

doesn't seem active i'm out :problem:
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Re: Phuns army

Postby woowoo678 » Sun Feb 14, 2010 10:12 pm

You're right, I'm the only one who's added anything.
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