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Re: Digital Laser Computer Collab (DLCC)

PostPosted: Sat Jan 30, 2010 11:51 am
by RicH
Roblox? AHAHAHAHA.
Woooh. Stop it, wannabe.

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Tue Feb 16, 2010 8:35 am
by Chronos
Obvious spambot is obvious.

This topic is just full of shit now. It used to be so respectable, but now it's just fucked.

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Mon May 24, 2010 2:12 pm
by Jaxc
a additioner for the thingie:
Rating: rated 5
Filesize: 227.66 kB
Comments: 0
Ratings: 1
download

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Mon May 24, 2010 3:30 pm
by Jaxc
Rating: rated 5
Filesize: 222.83 kB
Comments: 0
Ratings: 1
download


a D-flipflop

could anyone with thyme skills fix these two?

if you would i could easyly start building a simple alu

oh and put gravity off >.<

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Wed Jan 12, 2011 12:42 am
by Someone Else
This topic has sadly derailed from being on-topic.
However, I hope to change that.
With some help from- hopefully- Conundrumer.
And without getting Chronos mad at me again.

I hope to do this by submitting several laggy scenes using immibis's second generation of thymed logic gates.
Here they are:
Rating: rated 5
Filesize: 100.68 kB
Comments: 0
Ratings: 1
download
Rating: rated 5
Filesize: 0.52 MB
Comments: 0
Ratings: 1
download
Rating: rated 5
Filesize: 0.52 MB
Comments: 0
Ratings: 1
download
Rating: rated 5
Filesize: 501.65 kB
Comments: 0
Ratings: 1
download
Rating: rated 5.4
Filesize: 0.5 MB
Comments: 0
Ratings: 2
download

Yes, I know that I just made a 6 or 7 month bump. And the last post was a spambot.
I just hope that these scenes qualify this as one of those few-and-far-between so-called "good bumps".
But really, I think this topic deserved to be bumped.

If you think there is anything else I can build, just post here.

Or if you are a thymer, PLEASE THYME THESE ASSEMBLIES TO REDUCE LAG! And post here!

As soon as somebody thymes the selector and decoder, I will build a ram array. But not until then- All these scenes have a small amount of noticeable lag.

All these scenes work more or less how one would expect them to, but the accumulator is kinda weird. An upward edge at input A[n] will add 2^n to the value in the accumulator. So, a pulse at A3 would add 2^3 = 8 to the value in the accumulator. The only way to reset it is to take a close look at which outputs are on and then add a number that will set the accumulator to one more than the biggest value it can hold.

I know the thumbnails are a bit off, but on the scene it should be lined up precisely to fit the info box and the gizmo the scene is all about.

But really, this topic deserves to be Rebooted. Like World War Doo, which I may restart if somebody agrees to help me with the organization / staff.

And Chronos, PLEASE don't get mad at me for reasons I do not understand.

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Mon Jun 01, 2015 2:00 pm
by Willt125
Anyone have any tips on making a brainfuck computer/interpreter?

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Mon Jun 01, 2015 4:25 pm
by pnvv
ohhhh... y u bump 4 year old thread.... :roll:

Re: Digital Laser Computer Collab (DLCC)

PostPosted: Mon Jun 01, 2015 5:46 pm
by electronicboy
Bit of a bump there...

But here is one my friend made earlier:
Rating: rated 5.1
Filesize: 45.06 kB
Comments: 1
Ratings: 3
download


Requires a bit of an overhaul, it doesn't support input and is kinda slow