Smooth Zoom
4 posts • Page 1 of 1
Smooth Zoom
------------------------------------------------------------Smooth Zoom------------------------------------------------------
This device adjusts the zoom in a scene smoothly by changing the length of the spring.
How To Use
To use this, create a variable and put it in the spring length box in the spring.
Then, you can change the variable and adjust the zoom accordingly.
is phunlet safe!
Creates scene.my.pos1 and scene.my.pos2
Doesn't let the user zoom in or out.
The strength of the spring affects how quickly the zoom adjusts, and it can zoom to all ranges in Algodoo.
Can be used to create better looking or more professional scenes.
Have fun and please do credit!!
And an example to show how it works!
Please Rate and comment!!
This device adjusts the zoom in a scene smoothly by changing the length of the spring.
How To Use
To use this, create a variable and put it in the spring length box in the spring.
Then, you can change the variable and adjust the zoom accordingly.
is phunlet safe!
Creates scene.my.pos1 and scene.my.pos2
Doesn't let the user zoom in or out.
The strength of the spring affects how quickly the zoom adjusts, and it can zoom to all ranges in Algodoo.
Can be used to create better looking or more professional scenes.
Have fun and please do credit!!
And an example to show how it works!
Please Rate and comment!!
-

Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: Smooth Zoom
but... doesn't algodoo crash when you use a too small/big zoom?
Jrv wrote:TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.
GTFO newfgt
-

RA2lover - Posts: 607
- Joined: Mon Aug 31, 2009 8:43 pm
- Location: Brazil
Re: Smooth Zoom
No, It doesn't with what I have the limits at right now, it shouldn't cause a problem if it is used correctly.
-

Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: Smooth Zoom
Well, actually, you can zoom out too far, but not in. In is limited at roughly the max, but I had some fun zooming out to the equivalent of .005x...
- daniels220
- Posts: 95
- Joined: Mon Aug 31, 2009 11:30 pm
4 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 2 guests




