Radar

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Radar

Postby Ivanlul » Tue Jan 05, 2010 7:08 am

A radar that can be moved and still display objects.

Thanks to Paradigm_29 and Grady for helping me with a couple of problems.

If you use the radar on a new scene declare these variables BEFORE you import the radar:

scene.my.BaseGeomID = 1000
scene.my.tpos = [0,0]
scene.my.dist = 0
scene.my.fixate = 10000

On the tip of the radar there is a laser, you can disable it after one revolution, this will remove the "lag".

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Registered: 2008-10-16
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