unstabilized bipeds
4 posts • Page 1 of 1
unstabilized bipeds
ever since the loss of the raunit, i've never really got into using other stabilizing methods. but that hasn't stopped me making 3 (well, 2.5) biped mechs.
anyone else tried this? would like some feedback
anyone else tried this? would like some feedback
my maths teacher - "THIS RUDE, DISRESPECTFUL BEHAVIOUR HAS GOT TO STOP, THERE ARE CHILDREN IN THIS CLASS WHO WANT TO LEARN, AND A SMALL MINORITY ARE...."
greg (in a scottish accent) "CHICKEN!"
dont you love school?
greg (in a scottish accent) "CHICKEN!"
dont you love school?
-

JaXNash - Posts: 15
- Joined: Mon Aug 31, 2009 6:01 pm
Re: unstabilized bipeds
Those are awesome. The only thing I can say is that they really can't walk at any speed other than you've tuned them for, and if you could figure out some way to change that they would be much more awesome. Maybe force speed to be set using a scene.my.walkerSpeed variable, which would set both the weight of a counterweight and the speed of the motor? Or the length of a spring holding the counterweight at a different angle or something.
- daniels220
- Posts: 95
- Joined: Mon Aug 31, 2009 11:30 pm
Re: unstabilized bipeds
yeah, but i dont use script, and plus, i might as well just use a stabilizer instead, still, that same idea could be used with mechanics somehow... maybe a centre weight that moves depending on the direction?
my maths teacher - "THIS RUDE, DISRESPECTFUL BEHAVIOUR HAS GOT TO STOP, THERE ARE CHILDREN IN THIS CLASS WHO WANT TO LEARN, AND A SMALL MINORITY ARE...."
greg (in a scottish accent) "CHICKEN!"
dont you love school?
greg (in a scottish accent) "CHICKEN!"
dont you love school?
-

JaXNash - Posts: 15
- Joined: Mon Aug 31, 2009 6:01 pm
Re: unstabilized bipeds
Yeah, if you can do it "phundamentally" it would be even more awesome. I have seen walkers with spring-and-weight–based balancing which worked quite well, but they were nearly as speed-constrained as these. Any stabilizer would need to be more complex than that to work over a range of speeds.
- daniels220
- Posts: 95
- Joined: Mon Aug 31, 2009 11:30 pm
4 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 2 guests




