Falling Arm Catapult

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Falling Arm Catapult

Postby LLamaman » Fri Aug 06, 2010 4:07 pm

I returned to algodoo, and spent a while making a catapult, I ended up with this

Rating: rated 5
Filesize: 27.38 kB
Comments: 2
Ratings: 1
download


Hold F to fire, Hold R to move the pin back (if it gets stuck) and use up and down to aim it

Hopefully, I'll be able to get rid of that last killer (which destroys the ball cradle) and make it easy to reload
Last edited by LLamaman on Sat Aug 07, 2010 8:22 pm, edited 2 times in total.
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Re: Falling Arm Catapult

Postby RA2lover » Fri Aug 06, 2010 6:14 pm

come on, there's no need to spam the desctiption thrice and advise people to read it completely...
Jrv wrote:
TC42 wrote:Quite honestly, I didn't think anyone on 4chan has that good a use of grammar, spelling, usage, mechanics, ect.
But I've never been there, so I may be wrong.


GTFO newfgt
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Re: Falling Arm Catapult

Postby LLamaman » Fri Aug 06, 2010 6:34 pm

The description being added twice was a typo, sorta, sorry about that, let me fix it
And it says to read the instructions so people who don't use the forums are sure to know how to use it, although I might just get rid of all the instructions and put them in the scene now...
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Falling Arm Catapult

Postby kilebantick » Sat Aug 07, 2010 2:32 am

When i load it, there is nothing in the scene.
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Re: Falling Arm Catapult

Postby LLamaman » Sat Aug 07, 2010 4:45 am

It's a glitch, it will only work with the 1.74 algodoo beta
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Falling Arm Catapult

Postby kilebantick » Sat Aug 07, 2010 5:15 am

-.-
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Re: Falling Arm Catapult

Postby LLamaman » Sat Aug 07, 2010 4:30 pm

I think I can make it algodoo and phun compatible, tough, let me work on it
:Edit: I finished it, but now the original doesn't seem to work for me in the beta, it acts like it has normal algodoo physics,
odd
:Edit:
Here it is!

Rating: rated 5
Filesize: 27.38 kB
Comments: 2
Ratings: 1
download


Instructions are inside the scene,

It can get a good 100-200 meter shot

My best was 359 meters
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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Re: Falling Arm Catapult

Postby kilebantick » Sun Aug 08, 2010 10:46 am

That's pretty darn cool :D!
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Re: Falling Arm Catapult

Postby LLamaman » Sun Aug 08, 2010 4:47 pm

Thanks!

I think I might have been influenced by a weird catapult from punkin chunkin, but I can't remember it's name :?

Anyhow, be sure to check out my two centrifugal catapults (the only ones on algobox?)

http://www.algodoo.com/algobox/details.php?id=44957
http://www.algodoo.com/algobox/details.php?id=44930
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun

Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene

Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
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