Warhammer 40K bolter
5 posts • Page 1 of 1
Warhammer 40K bolter
The main point of this scene was creating small rocket propelled exploding rounds that doesn't lag and explode reliably, and that was pretty much accomplished. Weapon mechanism is noobish and causes inaccuracy. Rounds activate about 0.1s after firing, so they shouldn't explode inside barrel. They have density of air, so they fly in straight lines despite low velocity needed for reliable collision detection.
Phundamentalist
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davidz40 - Posts: 438
- Joined: Sun Sep 06, 2009 10:30 am
Re: Warhammer 40K bolter
very cool
first thing i did to it after testing it was
-changed the colors (mcdonalds colors...egh)
-extended the clip
-gave it more stuff to shoot
first thing i did to it after testing it was
-changed the colors (mcdonalds colors...egh)
-extended the clip
-gave it more stuff to shoot
Ουλές αποτελούν απόδειξη ότι το παρελθόν υπήρχε.
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jakedmoon - Posts: 300
- Joined: Sat Jul 03, 2010 11:41 pm
- Location: earth
Re: Warhammer 40K bolter
Very cool
Extend clip!!!!
Extend clip!!!!

I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
- Posts: 1480
- Joined: Mon Aug 31, 2009 6:01 pm
- Location: Gibraltar
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davidz40 - Posts: 438
- Joined: Sun Sep 06, 2009 10:30 am
Re: Warhammer 40K bolter
davidz40 wrote:
Now with bullet spawning!
That's better.

I don't suffer from insanity. I enjoy every minute of it.
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Rrobba - [Best Sig 2010]
- Posts: 1480
- Joined: Mon Aug 31, 2009 6:01 pm
- Location: Gibraltar
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