lazer color differentiation lenses

Suggest changes and improvements to Algodoo.

lazer color differentiation lenses

Postby Versieon » Tue Sep 01, 2009 5:05 pm

I would like to see the color of a lazer beam be affected by the color of the lense that it is going through, so that you could, for instance, reflect all the colors except for red, which would pass through the lense.

Hope im making sense
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EDIT:

Since this seems to be something people want, here's a suggestion of how it might work, but the end product is up to the algodoo team.



1. if you have a semi reflective material, the color of it depicts what color should be reflected, and which absorbed. ex. red block only reflects the red lazer.

2. similarly, a red semi transparent red material would only let red light through it, not any other colors

3. a way to filter light so that it changes the color of the lazer would just be a toggle button, red semitransparet changes lazer light to red with filter toggeled.

there for, if you had a white block, it could reflect all light or let all light through, if you had a black block, it would absorb all light.



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Although it would limit the colors used in your scenes, all the other color variables like tint and hue and saturation could controle the way light interacts with your object.
Last edited by Versieon on Thu Oct 22, 2009 11:33 pm, edited 7 times in total.
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Re: lazer color differentiation lenses

Postby ZCW11728 » Tue Sep 01, 2009 5:21 pm

so when a laser goes through a lense, it changes color?
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Re: lazer color differentiation lenses

Postby Fujitsu » Tue Sep 01, 2009 6:38 pm

I believe that he's talking about filters, which I strongly agree to.
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Re: lazer color differentiation lenses

Postby Chronos » Tue Sep 01, 2009 6:54 pm

i agree too

ZCW, if you shine a white flashlight through blue cellophane, the light turns to blue. it should be like that in algodoo as well
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Re: lazer color differentiation lenses

Postby Paradigm 29 » Tue Sep 01, 2009 7:59 pm

Chronos wrote:i agree too

ZCW, if you shine a white flashlight through blue cellophane, the light turns to blue. it should be like that in algodoo as well

Shine a red laser through blue cellophane and a red dot comes out combot.
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Re: lazer color differentiation lenses

Postby electronicboy » Tue Sep 01, 2009 8:00 pm

so i was messing around for 5 minutes trying to get something like that.
with education involved i would have expected that to be added.
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Re: lazer color differentiation lenses

Postby Versieon » Tue Sep 01, 2009 8:01 pm

Yes filters are what I was thinking of!!
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Re: lazer color differentiation lenses

Postby Paradigm 29 » Tue Sep 01, 2009 8:16 pm

electronicboy wrote:[...]with education involved i would have expected that to be added.

You need to realize that these are lasers, not natural light. The properties of the two can be quite different..
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Re: lazer color differentiation lenses

Postby Chronos » Tue Sep 01, 2009 8:32 pm

then algophun should have natural light! :o
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Re: lazer color differentiation lenses

Postby Versieon » Tue Sep 01, 2009 8:35 pm

Paradigm 29

True, but if the white laser can be broken into diferent colors, a filter should work by seperating or blocking certain colors from that white light.

Also, this would probobly be incredably useful for the computer collab, as it would create thymles logic gates(i think) with more capability out of one beam.
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Re: lazer color differentiation lenses

Postby Rhett97 » Tue Sep 01, 2009 11:12 pm

Wanst it supposed to have optics??
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Re: lazer color differentiation lenses

Postby Versieon » Tue Sep 01, 2009 11:15 pm

i don't know what you mean.
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Re: lazer color differentiation lenses

Postby Chronos » Tue Sep 01, 2009 11:41 pm

Rhett97 wrote:Wanst it supposed to have optics??

lasers ARE optics :P
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Re: lazer color differentiation lenses

Postby Conundrumer » Wed Sep 02, 2009 12:23 am

Chronos wrote:then algophun should have natural light! :o

White laser? It's equivalent to a concentrated flashlight
Versieon wrote:Also, this would probobly be incredably useful for the computer collab, as it would create thymles logic gates(i think) with more capability out of one beam.

No idea how that would work.
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Re: lazer color differentiation lenses

Postby Versieon » Wed Sep 02, 2009 12:27 am

for example, if the light is red, do this, if it is blue do that, and it would all be run off of one white laser, but with filters seperatng the diferent colors.
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Re: lazer color differentiation lenses

Postby Rhett97 » Wed Sep 02, 2009 12:29 am

oh i though.. that when they said optics it would be something else.... well i dont know what else it would mean liek materials MADE for teh Lazors...


IMA FIRIN MAH LAZAR!! :lol:
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Re: lazer color differentiation lenses

Postby a Mammoth » Wed Sep 02, 2009 3:18 am

I don't think you can have a white laser. I believe that is a fallacy in Phun (Screw the new name). But white lasers should also reflect the color of the object too. I agree with this suggestion.
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Re: lazer color differentiation lenses

Postby Conundrumer » Wed Sep 02, 2009 3:29 am

a Mammoth wrote:I don't think you can have a white laser. I believe that is a fallacy in Phun (Screw the new name).

"Typically, lasers are thought of as emitting light with a narrow wavelength spectrum ("monochromatic" light). This is not true of all lasers, however: some emit light with a broad spectrum, while others emit light at multiple distinct wavelengths simultaneously." -wikipedia
a broad enough spectrum = white light
As I said, pretend it's a concentrated flashlight
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Re: lazer color differentiation lenses

Postby xplane80 » Wed Sep 02, 2009 10:56 am

So to stop this long argument.

WE NEED FILTERS!!!!!!
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Re: lazer color differentiation lenses

Postby Conundrumer » Wed Sep 02, 2009 3:23 pm

How would you define a filter in Algodoo? When a laser strikes a polygon, all colors are absorbed except the color of the polygon? So if a laser passes through a black polygon, all light is absorbed, even if the polygon is transparent? I just want to see clarification.
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Re: lazer color differentiation lenses

Postby Versieon » Wed Sep 02, 2009 6:15 pm

I added to the first post to answer that, if you guys think it should go another way, say so.
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Re: lazer color differentiation lenses

Postby Paradigm 29 » Wed Sep 02, 2009 8:14 pm

What if I want to shine white light and see all of the colors come out? which color do I set the polygon to? The reason that I don't think this is a good idea is because it's not realistic, sorry. This isn't the way the physical world works and therefore it's just an unnecessary gameplay add on that would distort algodoo's accuracy. You'll find that you can get plenty of the things that you want by just scripting it.

Just because I want to make a scene with a pogo-stick in it, doesn't mean I should suggest there be a pogo-stick button.
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Re: lazer color differentiation lenses

Postby Versieon » Wed Sep 02, 2009 8:21 pm

thats not exactly what this is, if you would want all the colors to come out, the object would be white, as i said in the first post, and this is realistic, there are filters to filter out infa red light and uv and the only reason you see colors from an object in real life is because the object is absorbing all the rest of the visible colors, and only reflecting the color that you see.
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Re: lazer color differentiation lenses

Postby Sniperkasa » Wed Sep 02, 2009 8:44 pm

I'm testing on a way to filtrate light.. its not the easiest way but.. I can change between 3 colors :D
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Author: Sniperkasa
Title: Random fiber optics
File Size: 20.99 kB
Rating: Image
ImageImage
Though its not exactly an filter...
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Re: lazer color differentiation lenses

Postby Conundrumer » Wed Sep 02, 2009 9:49 pm

Sniperkasa wrote:I'm testing on a way to filtrate light.. its not the easiest way but.. I can change between 3 colors :D
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Author: Sniperkasa
Title: Random fiber optics
File Size: 20.99 kB
Rating: Image
ImageImage
Though its not exactly an filter...

Looks like refraction to me
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