New Phun/Algodoo for iOS devices
2 posts • Page 1 of 1
New Phun/Algodoo for iOS devices
Hello, my name is robloxdime2006. I was wondering that Algodoo should make a app for iOS device including, iPhone 4, iPod touch 5th, iPad... and later...
They could keep working on their scenes on their iOS devices with easy equipment tools. All the information from the computer that where you installed Phun/Algodoo, like unlocking Phun/Algodoo and other stuff (the messages will tell them to put in your account user and password to activate Phun/Algodoo onto their iOS devices, all of their work will be transported to their iOS devices from a Phun/Algodoo folder, also their plugins).
I want my idea to happen on Phun/Algodoo to support!
Regards,
~robloxdime2006
They could keep working on their scenes on their iOS devices with easy equipment tools. All the information from the computer that where you installed Phun/Algodoo, like unlocking Phun/Algodoo and other stuff (the messages will tell them to put in your account user and password to activate Phun/Algodoo onto their iOS devices, all of their work will be transported to their iOS devices from a Phun/Algodoo folder, also their plugins).
I want my idea to happen on Phun/Algodoo to support!
Regards,
~robloxdime2006
Regards,
~robloxdime2006
~robloxdime2006
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robloxdime2006 - Posts: 4
- Joined: Wed Jan 30, 2013 7:47 pm
Re: New Phun/Algodoo for iOS devices
this is not going to happen. iOS runs on ARM hardware, while OSX (and Windows) runs on x86 hardware, also it costs $99 per year to develop and sell software through the iOS app store, in addition to the 30% cut for selling through the app store
- jon_joy_1999
- Posts: 233
- Joined: Fri Dec 09, 2011 12:51 am
2 posts • Page 1 of 1
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