What is the box for?
5 posts • Page 1 of 1
What is the box for?
Does anyone know what that box is for, at the very bottom of the script menu? The blank one, with no label, that crashes Phun if you try to type something in it?
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Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: What is the box for?
Dunno 0.0 anti - phun box`?
If you have a question, have a dollar and call somebody that cares.
No really just PM me if you have a problem
No really just PM me if you have a problem
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Sniperkasa - Posts: 493
- Joined: Tue Sep 01, 2009 5:34 pm
- Location: The bottom of a lake.
Re: What is the box for?
this isnt suggestion, and its been fixed in algodoo
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
- Posts: 4457
- Joined: Mon Aug 31, 2009 6:00 pm
- Location: Californania
Re: What is the box for?
It's pretty much a console for that particular object in which you can create variable slots, i.e. Power=9001, Read=true, spawnlocation=[1.0, 0.0], etc.
It works a lot better in Algodoo than it did in Phun, but it's still buggy.
It works a lot better in Algodoo than it did in Phun, but it's still buggy.
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Fujitsu - Posts: 328
- Joined: Tue Sep 01, 2009 12:28 am
- Location: Canada
Re: What is the box for?
Yes, you can create object specific variables by typing them in to the bottom box. The trouble is that those variables are not saved with the scene. That is what needs to be fixed
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Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
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