Being able to "Activate" Tracers
13 posts • Page 1 of 1
Being able to "Activate" Tracers
Iv always wanted to be able to turn on tracers whenever you needed them.
like say... you have a rocket.. the tracers only activate when you press fire button or something..
like say... you have a rocket.. the tracers only activate when you press fire button or something..
Chronos wrote:There's nothing wrong with swearing. They're just words. People just think they have a bad meaning. What's the difference between shit and poo? Nothing. They're the same.
-
Rhett97 - Posts: 522
- Joined: Mon Aug 31, 2009 10:32 pm
Re: Being able to "Activate" Tracers
Just use a variable for transparency.
-
Versieon - Posts: 375
- Joined: Tue Sep 01, 2009 4:45 pm
Re: Being able to "Activate" Tracers
yes that woudl work.. but what if you dont know how to script...
Chronos wrote:There's nothing wrong with swearing. They're just words. People just think they have a bad meaning. What's the difference between shit and poo? Nothing. They're the same.
-
Rhett97 - Posts: 522
- Joined: Mon Aug 31, 2009 10:32 pm
Re: Being able to "Activate" Tracers
I like this suggestion.
Now at v1.6.0, when you changed tracer's opacity into 0, the old track will also go out.
Edit:
I made the image for this suggestion.
Now at v1.6.0, when you changed tracer's opacity into 0, the old track will also go out.
Edit:
I made the image for this suggestion.
Last edited by tatt61880 on Sun Oct 04, 2009 3:37 am, edited 1 time in total.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-
tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: Being able to "Activate" Tracers
This is a good suggestion.
+support
+support
Millions of voices suddenly cried out in terror, and were suddenly silenced. Something terrible has happened.
-
RicH - [Funniest Person 2010]
- Posts: 2043
- Joined: Tue Sep 01, 2009 9:01 am
Re: Being able to "Activate" Tracers
yes would be useful support yes you could do it with variables but that makes it a lot more work than just a simple button press
- thebeech
- Posts: 241
- Joined: Mon Aug 31, 2009 8:32 pm
- Location: Your Hardrive
Re: Being able to "Activate" Tracers
i support this too.
it can be done so that the tracer starts at a specific point with physical formulas. i already tested it. but you can only set one starting point and not more points. it would be cool to switch tracers on and off.
it can be done so that the tracer starts at a specific point with physical formulas. i already tested it. but you can only set one starting point and not more points. it would be cool to switch tracers on and off.
-
KarateBrot - Posts: 825
- Joined: Mon Aug 31, 2009 7:32 pm
- Location: Germany
Re: Being able to "Activate" Tracers
I know there is a way to make pseudo on/off system. However, this is a technical way (and takes much RAM).
Activate tracers are simple and will be very useful.
Activate tracers are simple and will be very useful.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-
tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: Being able to "Activate" Tracers
^ the above video is just one of the many reasons I love japan
But, yeah, a good suggestion
+1
But, yeah, a good suggestion
+1
Algodoo/phun chat group -> http://xat.com/Algodoo_Phun
Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene
Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
Build a bot for the tournament! viewtopic.php?f=15&t=3253
Rules available in scene
Dreamland, the weird non-nonsensical adventure where only the laws of fiction apply!
http://www.algodoo.com/algobox/details. ... p?id=31336
Try the rest of the series!
-
LLamaman - Posts: 165
- Joined: Mon Aug 31, 2009 11:20 pm
- Location: A circular cube
Re: Being able to "Activate" Tracers
I support. Good idea.
-
Sonic - Posts: 1467
- Joined: Tue Sep 01, 2009 6:18 pm
- Location: America!!!
Re: Being able to "Activate" Tracers
holy **** that video was awesome!!
what's name of that thing @ 0:52 on phunbox
what's name of that thing @ 0:52 on phunbox
I like crashes alot!
-
Mr. crash - Posts: 266
- Joined: Fri Sep 18, 2009 9:56 pm
- Location: Joensuu, Finland
13 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 6 guests