2.0.2b5 Thyme: onClick := (e)=>{}
6 posts • Page 1 of 1
2.0.2b5 Thyme: onClick := (e)=>{}
For gaming purpose, onClick will be useful as well as onCollide. 
e.pos ... clicked pos (unit: meter). i.e. [x(m), y(m)]
e.relPoint ... clicked relative point in geom (relPoint is in Pen/LaserPen/Thruster)
e.geom ... clicked geom.
e.pos ... clicked pos (unit: meter). i.e. [x(m), y(m)]
e.relPoint ... clicked relative point in geom (relPoint is in Pen/LaserPen/Thruster)
e.geom ... clicked geom.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-

tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 2.0.2b5 Thyme: onClick := (e)=>{}
support!
There are ways to impliemt some forms of onclick, but they are usually limited... E.g. Use many probes and formulas to make the object moveable... Or are limited to being stuck in one position...
There are ways to impliemt some forms of onclick, but they are usually limited... E.g. Use many probes and formulas to make the object moveable... Or are limited to being stuck in one position...
When asking for help, READ THE STICKIES!
- electronicboy
- Posts: 1694
- Joined: Mon Aug 31, 2009 6:18 pm
Re: 2.0.2b5 Thyme: onClick := (e)=>{}
Support. Would be very useful and much easier than remembering lots of hotkeys.
Also, there should be a way to disable selection when the scene is running, you don't want to click on something and see it has been selected.
Also, there should be a way to disable selection when the scene is running, you don't want to click on something and see it has been selected.
-

Nxdt - Posts: 1019
- Joined: Mon Aug 31, 2009 6:32 pm
- Location: Scotland!
Re: 2.0.2b5 Thyme: onClick := (e)=>{}
Nxdt wrote:Support. Would be very useful and much easier than remembering lots of hotkeys.
Also, there should be a way to disable selection when the scene is running, you don't want to click on something and see it has been selected.
With Play-mode (
), you cannot select geometry at all. And Ctrl+D is the way to disable selection. NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-

tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 2.0.2b5 Thyme: onClick := (e)=>{}
Oh yes this is an amazingly good idea.
Human horse pasture expansion OpenGL Book Hall
Kwon owned Version (C) 2002-2008
-

guyboy - Posts: 80
- Joined: Mon Aug 31, 2009 6:19 pm
- Location: Ḻ̘̬͕͍͚̥͈͚͖̝̜̲͕̭̩ͅ
6 posts • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 3 guests



