2.0.2b2 Collision layers menu for selected geoms
7 posts • Page 1 of 1
2.0.2b2 Collision layers menu for selected geoms
Please add collision menu into side-bar.
Side-bar is useful to edit scenes. For example, you can change color of selected geoms easily.
If there exists collision menu in side-bar, the menu will be very useful. We can now change
Side-bar is useful to edit scenes. For example, you can change color of selected geoms easily.
If there exists collision menu in side-bar, the menu will be very useful. We can now change
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: 2.0.2b2 Collision layors menu for selected geoms
Yea and whole context menu so we will not need "fixed context menu" anymore
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 2.0.2b2 Collision layors menu for selected geoms
support!
any menu's which are accessed regularly should be added.
Axles - should show if an hinge is in the selection.
I also suggest velocities menu too, not sure if it would be accessed alot.
Maybe make the side-bar customisable?
e.g. drag the tools and menu's you want to it.
any menu's which are accessed regularly should be added.
Axles - should show if an hinge is in the selection.
I also suggest velocities menu too, not sure if it would be accessed alot.
Maybe make the side-bar customisable?
e.g. drag the tools and menu's you want to it.
When asking for help, READ THE STICKIES!
- electronicboy
- Posts: 1694
- Joined: Mon Aug 31, 2009 6:18 pm
Re: 2.0.2b2 Collision layers menu for selected geoms
Yes. I agree. And that is the original reason for putting the sidebar there. And collision layers are very useful to have in the siderbar (and I have suggested it several times here in our office...). Nice to here that you also think so.
I will talk to Emil and the rest of the team and we will discuss what more settings that qualifies to be added to the sidebar. Some times the context menu works great but when editing a complete scene with many objects the sidebar is very useful and a lot quicker.
What more settings do you think would be useful? We can't put all of them there but a few mores would should be possible.
Cheers,
Jonatan
I will talk to Emil and the rest of the team and we will discuss what more settings that qualifies to be added to the sidebar. Some times the context menu works great but when editing a complete scene with many objects the sidebar is very useful and a lot quicker.
What more settings do you think would be useful? We can't put all of them there but a few mores would should be possible.
Cheers,
Jonatan
- jonatan
- Posts: 15
- Joined: Mon Aug 02, 2010 10:59 am
Re: 2.0.2b2 Collision layers menu for selected geoms
customzable sidebar should do the trick
Dream of Algodoo as game development engine...
-
Kilinich - [Best bug reporter 2010]
- Posts: 2098
- Joined: Mon Aug 31, 2009 8:27 pm
- Location: South Russia
Re: 2.0.2b2 Collision layers menu for selected geoms
Similar suggestion in Phun forum:
Status/info bar
Status/info bar
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-
tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: 2.0.2b2 Collision layers menu for selected geoms
tatt61880 wrote:Similar suggestion in Phun forum:
Status/info bar
I don't really think that is similar!
Either way, that has been integrated into the simulation info window, has it not?
When asking for help, READ THE STICKIES!
- electronicboy
- Posts: 1694
- Joined: Mon Aug 31, 2009 6:18 pm
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