Gradient textures collection

Suggest changes and improvements to Algodoo.

Gradient textures collection

Postby Kilinich » Fri Mar 18, 2011 11:34 am

My suggestion is to include gradient textures into standard installer :thumbup:
So I've create gradient textures pack (GT-Pack) and here it is:

All textures is good quality, in PNG format, will be installed in Algodoo/textures/gradients folder.
Attachments
gradients.phi
Gradient textures pack and demo file.
Open gradients-demo.phz after install.
All textures stored in textures/gradients folder.
(183.78 KiB) Downloaded 370 times
Last edited by Kilinich on Fri Feb 01, 2013 10:30 am, edited 3 times in total.
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Re: Gradient textures collection

Postby Kilinich » Fri Mar 18, 2011 11:49 am

Many usage examples:
Rating: rated 6.1
Filesize: 45.53 kB
Comments: 5
Ratings: 3
download
Last edited by Kilinich on Fri Mar 18, 2011 2:15 pm, edited 1 time in total.
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Re: Gradient textures collection

Postby Kilinich » Fri Mar 18, 2011 12:04 pm

Textures included:

angle-white-black.png
angle-white-transp.png
diamond-black-white.png
diamond-white-black.png
diamond-white-transp.png
linear-rainbow.png
linear-white-black.png
linear-white-transp.png
radial-black-white.png
radial-black-white-half.png
radial-white-black.png
radial-white-black-half.png
radial-white-transp.png
radial-white-transp-half.png
reflect-white-black.png
reflect-white-black-half.png
reflect-white-transp.png
reflect-white-transp-half.png
ring-white-transp.png
ring-white-transp-half.png
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Re: Gradient textures collection

Postby Dare » Fri Mar 18, 2011 12:10 pm

I downloaded the .phi, but can't find it? I installed it through Algodoo. But nothing there.

Don't worry. I found it and re-installed. It works fine!
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Re: Gradient textures collection

Postby Sonic » Fri Mar 18, 2011 5:59 pm

What's the difference between gradient textures and normal textures?
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Re: Gradient textures collection

Postby Kilinich » Fri Mar 18, 2011 6:29 pm

Gradient textures is subset of normal textures :lol:

Speaking seriously - main idea is make very useful and universal texture set for any scene.
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Re: Gradient textures collection

Postby Rrobba » Fri Mar 18, 2011 9:28 pm

Just tried it, at first I though it didn't work but turns out I was using a completely different file...no idea why. But, yes, it works now :D
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Re: Gradient textures collection

Postby ducky21 » Sat Mar 19, 2011 2:12 am

Very nice. I'm liking this.
One idea is to make a trasparent to white gradient.
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Re: Gradient textures collection

Postby Kilinich » Sat Mar 19, 2011 7:09 am

ducky21 wrote:Very nice. I'm liking this.
One idea is to make a trasparent to white gradient.


linear-white-transp.png
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Re: Gradient textures collection

Postby RA2lover » Thu Mar 24, 2011 1:39 am

i think scene size can be shrinked down by making the linear gradients' width resolution smaller(1px wide).

this can increase their quality dramatically by using a higher height too.
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Re: Gradient textures collection

Postby Kilinich » Thu Mar 24, 2011 7:51 am

RA2lover wrote:i think scene size can be shrinked down by making the linear gradients' width resolution smaller(1px wide).

this can increase their quality dramatically by using a higher height too.


not 1pix, because you will only have 256 steps (in 512x512 you have dither noise and it looks smother) but it can be optimized.
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Re: Gradient textures collection

Postby Under Ground » Sun Feb 03, 2013 10:12 pm

None of these are working for me in the latest beta.
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Re: Gradient textures collection

Postby Kilinich » Sun Feb 03, 2013 10:57 pm

What do you mean by "working" ? :wtf:
.phi is just an archive.
All textures placed in textures/gradients folder.
Demo scene placed in scenes folder.
That's all.
You need to apply texture to geom and adjust it's color/position/scale
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Re: Gradient textures collection

Postby Under Ground » Mon Feb 04, 2013 7:31 pm

Oh right! My bad!
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Re: Gradient textures collection

Postby Under Ground » Mon Feb 04, 2013 7:36 pm

Do we have to have a Gearbox?
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Re: Gradient textures collection

Postby Nxdt » Sun Feb 24, 2013 1:55 pm

These are very useful, hopefully they will come as standard in future versions. :)

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