Reducing "drag tool and penetration into geometry" issue
10 posts • Page 1 of 1
Reducing "drag tool and penetration into geometry" issue
== Issue ==
Drag tool allow you to penetrate geometries into ground.

== Suggestion ==
This issue happens because drag tool strength is decided by drag length.
The strength should be reduced when you drag geometry into plane or fixed background geometries.
In this way, this issue won't be solved perfectly, but it will become better.
Btw, The next script works well for circle.
(I don't know why but when "[Visualization]->[View forces] is on, the value becomes false, automatically.)
Drag tool allow you to penetrate geometries into ground.
== Suggestion ==
This issue happens because drag tool strength is decided by drag length.
The strength should be reduced when you drag geometry into plane or fixed background geometries.
In this way, this issue won't be solved perfectly, but it will become better.
Btw, The next script works well for circle.
- Code: Select all
Sim.solveRandomizeConstraints = false;
(I don't know why but when "[Visualization]->[View forces] is on, the value becomes false, automatically.)
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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- Location: Tokyo, Japan
Re: Reducing "drag tool and penetration into geometry" issue
I'm not agree with you, I've use this ability for drag objects through something (like put a chain on track) and it's nothing really wrong...
p.s. SolveRandomize is an old trick -)
p.s. SolveRandomize is an old trick -)
Dream of Algodoo as game development engine...
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Kilinich - [Best bug reporter 2010]
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Re: Reducing "drag tool and penetration into geometry" issue
Kilinich wrote:I'm not agree with you, I've use this ability for drag objects through something (like put a chain on track) and it's nothing really wrong...![]()
p.s. SolveRandomize is an old trick -)
In my opinion, penetration into object is not good for educational use.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
-

tatt61880 - [Most Helpful Person 2010]
- Posts: 1150
- Joined: Mon Aug 31, 2009 5:45 pm
- Location: Tokyo, Japan
Re: Reducing "drag tool and penetration into geometry" issue
i have to agree with tatt on the penetration not useful for education.
if this was fixed, a way of using the "broken" version would be useful.
if this was fixed, a way of using the "broken" version would be useful.
When asking for help, READ THE STICKIES!
- electronicboy
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Re: Reducing "drag tool and penetration into geometry" issue
I agree with Kilinich. I've used this when things pop off and need to be fixed. There should be an educational mode, where this won't happen, and a normal mode, where this will.
AlsoLolPenetration.
AlsoLolPenetration.
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Chronos - [Most Active Member 2010]
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Re: Reducing "drag tool and penetration into geometry" issue
I think the penetration is an issue altogether. Yeah, lol
Wouldn't it be awesome if things didn't go through other things.
Wouldn't it be awesome if things didn't go through other things.
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Mystery - Posts: 2802
- Joined: Thu Sep 03, 2009 1:16 pm
- Location: Southern Australia
Re: Reducing "drag tool and penetration into geometry" issue
is a full educational mode necessary? or can it be just another switch option for strong or weak drag tool?
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sheepborg - Posts: 203
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Re: Reducing "drag tool and penetration into geometry" issue
I agree with Kilinich as its only a problem when something can't move and please don't add more buttons.
Phundamentalists, come to the dark side.
We have much cooler toys.
We have much cooler toys.
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RaRaMalum - [Best newcomer 2010]
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Re: Reducing "drag tool and penetration into geometry" issue
Yes, perhaps a toggle on/off button would be best to satisfy people on both sides of the argument. But overall I'd have to say I agree with what Kilinich said.

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Rrobba - [Best Sig 2010]
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Re: Reducing "drag tool and penetration into geometry" issue
Maybe it does one thing when you right-click and the other when you left-click?
TheWinkits wrote:They both looks of cuking amazing
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Chronos - [Most Active Member 2010]
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