Triangle Tool
35 posts • Page 1 of 2 • 1, 2
Triangle Tool
Quite simple really.....
A Triangle Tool!!!!
For creating roof's etc.
I know you can use cutting tools and stuff but a triangle tool would make it so much easier.
Just a thought.
-Julfo
A Triangle Tool!!!!
For creating roof's etc.
I know you can use cutting tools and stuff but a triangle tool would make it so much easier.
Just a thought.
-Julfo
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- Julfo
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Re: Triangle Tool
Polygon tool is enough for our needs.
It's not that simple.
It's not that simple.
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Conundrumer - Posts: 344
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Re: Triangle Tool
Cool. The thing is, I never seem to be able to create a perfect equilateral triangle using the polygon tool, and I would be grateful to you if you could provide a tutorial on how to achieve this.
-Julfo
-Julfo
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- Julfo
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Re: Triangle Tool
Ah I see! Thank you once again!
-Julfo
-Julfo
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- Julfo
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Re: Triangle Tool
I think a tool within the box tool to change the number of sides, upto a set number ofcourse.
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Blazemann - Posts: 151
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Re: Triangle Tool
Thats the sort of thing I mean
. But I was told that the polygon tool was enough, so I'm now using the polygon tool like a good little boy thats just been told off by his elder.
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- Julfo
- Posts: 50
- Joined: Mon Aug 31, 2009 5:57 pm
Re: Triangle Tool
Blazemann wrote:I think a tool within the box tool to change the number of sides, upto a set number ofcourse.
Sounds like the polygon tool.
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Conundrumer - Posts: 344
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- Location: NYC
Re: Triangle Tool
A triangle tool would be nice! now that we payed for the game, they should take our suggestions seriously 
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Endre! - Posts: 87
- Joined: Tue Sep 01, 2009 10:30 am
Re: Triangle Tool
Endre! wrote:A triangle tool would be nice! now that we payed for the game, they should take our suggestions seriously :angel:
If the suggested features are obviously excellent, they are willing to add the features. :)
There is no need of threat.
I'm agree with Conundrumer. Polygon tool is enough for our needs.
NOTE: I'm not an Algoryx member.
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To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Triangle Tool
I am sick of people presuming that just because something is adequate for them, it is adequate for the rest of us. Perhaps some of us want an easier way of making triangles? Perhaps some of us want a slow laser cut? Just because other people have different opinions, that doesn't mean they should be forced upon the rest of us.
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- Julfo
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Re: Triangle Tool
Julfo wrote:I am sick of people presuming that just because something is adequate for them, it is adequate for the rest of us. Perhaps some of us want an easier way of making triangles? Perhaps some of us want a slow laser cut? Just because other people have different opinions, that doesn't mean they should be forced upon the rest of us.
I think there should be an elephant button, so I don't need to make an elephant every time I want one.
It's not about opinion, it's about practicality. The reason why the versions of Phun before version 4 didn't have a real box tool is that boxes as a primitive shape is not easy to code. And it's very basic, too.
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Conundrumer - Posts: 344
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- Location: NYC
Re: Triangle Tool
Conundrumer wrote:Julfo wrote:I am sick of people presuming that just because something is adequate for them, it is adequate for the rest of us. Perhaps some of us want an easier way of making triangles? Perhaps some of us want a slow laser cut? Just because other people have different opinions, that doesn't mean they should be forced upon the rest of us.
I think there should be an elephant button, so I don't need to make an elephant every time I want one.
It's not about opinion, it's about practicality. The reason why the versions of Phun before version 4 didn't have a real box tool is that boxes as a primitive shape is not easy to code. And it's very basic, too.
But we didn't pay for phun.
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Blazemann - Posts: 151
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Re: Triangle Tool
Yeah because phun was a Free Epic Awesome OPEN beta....
And now algodoo is the full version
And now algodoo is the full version
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Rhett97 - Posts: 522
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Re: Triangle Tool
Blazemann wrote:But we didn't pay for phun.
So since we paid for Algodoo, the elephant button is a good practical suggestion for Algodoo?
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Conundrumer - Posts: 344
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Re: Triangle Tool
Blazemann wrote:I think a tool within the box tool to change the number of sides, upto a set number ofcourse.
Maybe a good suggestion.
However, your suggestion requires counting the number of sides beforehand, doesn't it?
OK. I suggest new "Auto-linear" checkbox in polygon-tool menu. Is not it good for your suggestion?
*How-to-make triangle with Auto-linear(polygon-tool).
1) Click (point-A)
2) Move mouse
3) Click (point-B)
4) Move mouse
5) Click (point-C)
6) Move back to point-A and click.
or, (5') double-click (point-C) instead of (5) and (6).
Last edited by tatt61880 on Fri Sep 04, 2009 12:11 pm, edited 2 times in total.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Triangle Tool
Conundrumer wrote:Blazemann wrote:But we didn't pay for phun.
So since we paid for Algodoo, the elephant button is a good practical suggestion for Algodoo?
The only one suggesting an elephant button here is you. And besides, a triangle tool is much more practical than an elephant button.
But I have to agree with the people who say the polygon tool is good enough, because a triangle tool would end up being a polygon tool except you wouldn't have to press the shift button.
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Laraso - Posts: 241
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Re: Triangle Tool
DAMMIT! You beat me to this suggestion... 
Check out my stuff HERE!
MY WEB SITE HERE!

Sorry, I just had to.
Phundamentalist!
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Sorry, I just had to.
Phundamentalist!
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Dezzeron - Posts: 296
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Re: Triangle Tool
tatt61880 wrote:Blazemann wrote:I think a tool within the box tool to change the number of sides, upto a set number ofcourse.
Maybe a good suggestion.
However, your suggestion requires counting the number of sides beforehand, doesn't it?
OK. I suggest new "Auto-linear" checkbox in polygon-tool menu. Is not it good for your suggestion?
*How-to-make triangle with Auto-linear(polygon-tool).
1) Click (point-A)
2) Move mouse
3) Click (point-B)
4) Move mouse
5) Click (point-C)
6) Move back to point-A and click.
or, (5') double-click (point-C) instead of (5) and (6).
thats been suggested on the old forums (i was one to suggest it, though there were around two others)
Dezzeron wrote:DAMMIT! You beat me to this suggestion...
but its been proven bad
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Chronos - [Most Active Member 2010]
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Re: Triangle Tool
Chronos wrote:tatt61880 wrote:OK. I suggest new "Auto-linear" checkbox in polygon-tool menu. Is not it good for your suggestion?
...(snip)...
thats been suggested on the old forums (i was one to suggest it, though there were around two others)
I found your post. adjustable polygons. Is it what you meant?
And the url of two others are written by link0007 in the link above.
Last edited by tatt61880 on Sun Sep 06, 2009 10:21 am, edited 7 times in total.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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Re: Triangle Tool
tatt61880 wrote:Chronos wrote:tatt61880 wrote:OK. I suggest new "Auto-linear" checkbox in polygon-tool menu. Is not it good for your suggestion?
...(snip)...
thats been suggested on the old forums (i was one to suggest it, though there were around two others)
I found your post. adjustable polygons. Is it what you meant?
And the url of two others are written by link0007 in the link above.
yeah, thats what i meant
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Chronos - [Most Active Member 2010]
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Re: Triangle Tool
Laraso wrote:Conundrumer wrote:Blazemann wrote:But we didn't pay for phun.
So since we paid for Algodoo, the elephant button is a good practical suggestion for Algodoo?
The only one suggesting an elephant button here is you. And besides, a triangle tool is much more practical than an elephant button.
I believe he uses 'elephant button' to make a point. Do not take it literally.
Also, triangle tool seems too useless, I mean, it can already be done.
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RicH - [Funniest Person 2010]
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Re: Triangle Tool
Chronos wrote:yeah, thats what i meant
Your suggestion has pictures and easy to understand. Good job, Chronos.
What I suggested is new "Auto-linear" checkbox, btw.
NOTE: I'm not an Algoryx member.
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
Hi, Algodoo lovers. Have you read next topic? Featured scenes suggestions
To translators: English.cfg changelog will be useful (even for me).
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tatt61880 - [Most Helpful Person 2010]
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- Location: Tokyo, Japan
Re: Triangle Tool
This was mentioned LOADS of times in the old forums. Anyway, it would be useful, but its not really necessary.

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Rrobba - [Best Sig 2010]
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Re: Triangle Tool
errm...
Guys, what the hell do you think phunlets are for?
I mean, just make a measly little triangle once w/ polygon/grid, then save the damned thing!
You can scale it however you want later.
As for you, conun, just save ur elephant as a phunlet.
Guys, what the hell do you think phunlets are for?
I mean, just make a measly little triangle once w/ polygon/grid, then save the damned thing!
You can scale it however you want later.
As for you, conun, just save ur elephant as a phunlet.
Please excuse my posts. I am extremely stupid.
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cdh473 - Posts: 817
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